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Re: will M$ allow Bungi€ to use OpenGL? | |
Posted By: Arciere <box@mac.com> | Date: 6/19/00 10:42 a.m. |
In Response To: Re: will M$ allow Bungi€ to use OpenGL? (Matt) > We support whatever platforms we want. That's part of the deal.
MS's press release states that Bungie will become independent development studio within the Microsoft Game Division, but that Microsoft will be the publisher of all future games. Will this be similar to the way that id developed Quake III for simultaneous release, and yet the publishers (Activision) held back the Mac release until weeks after the PC version. Or perhaps the way that the Mac version of Half Life was cancelled by the publishers, even though the developer had almost completed it? My point is, what guarantees do Bungie have that even if they do choose to develop for Mac/Windows, Microsoft as the publisher couldn't delay release of non Xbox titles, or just claim that the market isn't viable for them? |
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Replies: |
will M$ allow Bungi€ to use OpenGL? | McKs | 6/19/00 4:35 a.m. |
Re: will M$ allow Bungi€ to use OpenGL? | ApolokiA | 6/19/00 9:17 a.m. |
Re: will M$ allow Bungi€ to use OpenGL? | Jaap | 6/19/00 9:56 a.m. |
Re: will M$ allow Bungi€ to use OpenGL? | Matt | 6/19/00 10:08 a.m. |
Re: will M$ allow Bungi€ to use OpenGL? | Arciere | 6/19/00 10:42 a.m. |
Re: will M$ allow Bungi€ to use OpenGL? | Vexator | 6/19/00 1:41 p.m. |
Re: will M$ allow Bungi€ to use OpenGL? | Smirnoff | 6/19/00 12:00 p.m. |
Re: will M$ allow Bungi€ to produce Linux ports? | Nexus | 6/19/00 12:13 p.m. |
Re: will M$ allow Bungi€ to produce Linux ports? | Matt | 6/19/00 12:45 p.m. |
Re: will M$ allow Bungi€ to produce Linux ports? | Nexus | 6/19/00 1:59 p.m. |
Re: will M$ allow Bungi€ to use OpenGL? | Chris Lepore | 6/19/00 12:32 p.m. |
Re: will M$ allow Bungi€ to use OpenGL? | phayd | 6/19/00 1:26 p.m. |
Not a chance. Take it to the bank. [nt] | Johnny Rotten | 6/19/00 10:04 a.m. |
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