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Re: will M$ allow Bungi€ to use OpenGL? | |
Posted By: Matt <matt@bungie.com> | Date: 6/19/00 10:08 a.m. |
In Response To: Re: will M$ allow Bungi€ to use OpenGL? (Jaap) > Are your products gonna ship for Mac? If so, on the same day as
We support whatever platforms we want. That's part of the deal. Obviously there are some limits (we can't switch to Commodore 64 development in a show of support for retro-computing and the emulator community, for example) but as long as there's money to be made, MS won't interfere with our plans. -Matt
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Replies: |
will M$ allow Bungi€ to use OpenGL? | McKs | 6/19/00 4:35 a.m. |
Re: will M$ allow Bungi€ to use OpenGL? | ApolokiA | 6/19/00 9:17 a.m. |
Re: will M$ allow Bungi€ to use OpenGL? | Jaap | 6/19/00 9:56 a.m. |
Re: will M$ allow Bungi€ to use OpenGL? | Matt | 6/19/00 10:08 a.m. |
Re: will M$ allow Bungi€ to use OpenGL? | Arciere | 6/19/00 10:42 a.m. |
Re: will M$ allow Bungi€ to use OpenGL? | Vexator | 6/19/00 1:41 p.m. |
Re: will M$ allow Bungi€ to use OpenGL? | Smirnoff | 6/19/00 12:00 p.m. |
Re: will M$ allow Bungi€ to produce Linux ports? | Nexus | 6/19/00 12:13 p.m. |
Re: will M$ allow Bungi€ to produce Linux ports? | Matt | 6/19/00 12:45 p.m. |
Re: will M$ allow Bungi€ to produce Linux ports? | Nexus | 6/19/00 1:59 p.m. |
Re: will M$ allow Bungi€ to use OpenGL? | Chris Lepore | 6/19/00 12:32 p.m. |
Re: will M$ allow Bungi€ to use OpenGL? | phayd | 6/19/00 1:26 p.m. |
Not a chance. Take it to the bank. [nt] | Johnny Rotten | 6/19/00 10:04 a.m. |
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