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Re: Heavy Criticism of Halo 2 *LOOOOONG* | |
Posted By: Mangler | Date: 12/8/04 10:55 a.m. |
In Response To: Heavy Criticism of Halo 2 *LOOOOONG* (pile o' nades) : Dropships I think anything that swoops over you out of reach while raining plasma on your head should never be indestructable.
: Trickety Trick Trick Trick Trick Trick Trick Trick Trick Trick Trick : Sword Flying? Come on Bungie, you are making this way too f*cking easy. Get a
I think they should get rid of the lock-on lunge of the sword anyway. It just makes no sense. Something I think makes even less sense is that if you stab a white ultimate elite with uber-shield from behind, he dies. If you stab an unshielded brute from in front he lives. Stab the brute again he still lives.
: Massive Intelligence Underhaul I think the thing with allies and driving is that Bungie made sure that they would respond appropriately where the deemed it important. After that it was whatever.
: Dual Weilding & Weapon Trading I see your point, but its mo biggie for me personally.
: Boarding : I have only one gripe with it. Banshees are too easy to board. I realised
: Glitches Programming a 3D world with interactions by the simulated life forms is one of the most (if not the most) complex programming challanges. I really don't think you are going to get a game with this kind of complexity that does not have glitches. : Banshee Barriers I understand the need for the barriers.
: Mission Impossible I'll admit that this one is tough, but it should be.
: Curiosity killed the MC The way snipers are done is pretty realistic. The only problem I have with them game-wise is that it makes it so you get through the level by repeating it enough so that you remember where everybody is and when (not so realistic).
: The last levels of the game I agree that you could re-arrange the ending levels. What you got was what Bungie thought was best. I am sure that if you asked 10 people to juggle the last 4 levels you would get 10 different combiniations and probably none of them bad. Overall I have enjoyed Halo2. It was different than what I expected, but so what. That does not in any way make it a bad game and I certainly was not disappointed. Except that the only level that I felt I could really move around in was Outskirts.
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Replies: |
Heavy Criticism of Halo 2 *LOOOOONG* | pile o' nades | 12/7/04 9:57 a.m. |
Re: Heavy Criticism of Halo 2 *LOOOOONG* | Vorpal Sword | 12/7/04 10:13 a.m. |
I meant just the campaign *NM* | pile o' nades | 12/7/04 10:20 a.m. |
Re: Heavy Criticism of Halo 2 *LOOOOONG* | Reiginko | 12/7/04 10:20 a.m. |
Re: Heavy Criticism of Halo 2...Eh? | 500 replies | 12/7/04 10:28 a.m. |
Nothing wrong with CONSTUCTIVE critcism of course. *NM* | 500 replies | 12/7/04 10:30 a.m. |
Re: Heavy Criticism of Halo 2...Eh? | pile o' nades | 12/7/04 10:42 a.m. |
Again, counterpoint. | gspawn | 12/7/04 11:29 a.m. |
Re: Heavy Criticism of Halo 2 *LOOOOONG* | Vorpal Sword | 12/7/04 11:48 a.m. |
Re: Heavy Criticism of Halo 2 *LOOOOONG* | Aaron M. Chiusolo | 12/7/04 10:32 a.m. |
Re: Heavy Criticism of Halo 2 *LOOOOONG* | Count Zero | 12/7/04 10:39 a.m. |
Gawd! Im so sick of this! x.x | StarMan343 | 12/7/04 10:49 a.m. |
Mission possible | Mirel | 12/7/04 11:00 a.m. |
Re: Mission possible | derbykid | 12/7/04 11:10 a.m. |
Re: Mission possible | Aaron M. Chiusolo | 12/7/04 11:15 a.m. |
Re: Mission possible | WWFalcon | 12/7/04 1:42 p.m. |
The Thing That Gets Me | Zade | 12/7/04 11:18 a.m. |
Re: The Thing That Gets Me | AeroJonesy | 12/7/04 11:23 a.m. |
Re: Heavy Criticism of Halo 2 *LOOOOONG* | FauxHammer | 12/7/04 12:30 p.m. |
Re: Heavy Criticism of Halo 2 *LOOOOONG* | Saint [lpn] | 12/7/04 2:22 p.m. |
Re: Heavy Criticism of Halo 2 *LOOOOONG* | Mangler | 12/8/04 10:55 a.m. |
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