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Halo Precession Simulator | |
Posted By: Loren Petrich <petrich@netcom.com> | Date: 10/22/99 2:01 a.m. |
In Response To: Re: Chaotic Motion? (Daft Shadow =PN=) [Halo Precession Simulator...] > COuld you do that? I would love to see it. Can't wait.
I'll certainly think about that; I'll probably do it in Java 1.1, since it has some nice features that Java 1.0 does not have, and since Java 2 is not widely supported. There are several parts to this task: * Deriving the differential equations to be solved * Writing a differential-equation solver with smart stepsize adjustment * Creating a user interface * Rendering the rotating Halo object The user interface will feature both text fields for entering numerical data and mouse-drag rotation, the latter in analogy with Apple's QD3D viewer. |
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Replies: |
Chaotic Motion? | Loren Petrich | 10/21/99 2:31 a.m. |
Re: Chaotic Motion? | Butcher | 10/21/99 4:25 p.m. |
Re: Chaotic Motion? | Loren Petrich | 10/21/99 6:09 p.m. |
Halo's Motion | Nathan | 10/22/99 9:26 a.m. |
Re: Halo's Motion | Loren Petrich | 10/22/99 4:51 p.m. |
Re: Chaotic Motion? | Butcher | 10/22/99 5:51 p.m. |
Re: Chaotic Motion? | Dispatcher | 10/21/99 8:30 p.m. |
Re: Chaotic Motion? | Loren Petrich | 10/22/99 12:08 a.m. |
Re: Chaotic Motion? | Daft Shadow =PN= | 10/22/99 12:43 a.m. |
Halo Precession Simulator | Loren Petrich | 10/22/99 2:01 a.m. |
Re: Chaotic Motion? | Toby Haynes | 10/22/99 9:21 a.m. |
Re: Chaotic Motion? | Loren Petrich | 10/22/99 4:09 p.m. |
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