In Response To: No way! (David Oosha)
> I'm pretty sure they said there would be no loading periods
> whatsoever. So I guess they're going to be constantly loading
> and unloading the polygons just outside the edge of your vision.
> My guess is that each computer will keep track of individual
> characters within the loaded region, but everywhere else, the
> server will track overall forces and battles.
That could make some sense... But sure as hell would slow the server down ;) Will multiplayer games be limited in the size of the world? If not I hope they have a way of keeping the lag low... Of course, I'd assume it wouldn't affect me too much *strokes his cable modem*
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