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Re: Interview with Mike Salmon | |
Posted By: Nijhazer <nijhazer@bungie.org> | Date: 4/14/00 11:15 a.m. |
In Response To: Re: Interview with Mike Salmon (Dfin') > [[ SNIP ]] > MS: It is going to be a continuing game without level stops.
> [[ SNIP ]] > This sounds to me like there may be "load" areas that
I don't think this should be the case... Half-Life got pretty close to keeping everything connected and it was based on the Quake engine, so it isn't too farfetched to say that they can keep any load times minimal and stream the world together. -Nij |
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Replies: |
Interview with Mike Salmon | Louis Wu | 4/14/00 10:20 a.m. |
Re: Interview with Mike Salmon | Dfin' | 4/14/00 10:48 a.m. |
Re: Interview with Mike Salmon | Nijhazer | 4/14/00 11:15 a.m. |
No way! | David Oosha | 4/14/00 3:36 p.m. |
Re: No way! | Darby | 4/14/00 6:38 p.m. |
Re: Interview with Mike Salmon | AX Man | 4/14/00 10:52 a.m. |
Re: Interview with Mike Salmon | Matt | 4/14/00 12:55 p.m. |
Re: Interview with Mike Salmon | Stephen White | 4/14/00 1:14 p.m. |
Re: Interview with Mike Salmon | AX Man | 4/14/00 3:28 p.m. |
Re: Interview with Mike Salmon | Dan Rudolph | 4/14/00 5:05 p.m. |
"Matt saith E3 will kick thine foreskin!" | David Oosha | 4/16/00 1:10 a.m. |
Cut-scenes clear up. . . | Squinky | 4/14/00 11:32 a.m. |
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