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Re: Interview with Mike Salmon | |
Posted By: Dfin' <dave.finlayson@jwt.com> | Date: 4/14/00 10:48 a.m. |
In Response To: Interview with Mike Salmon (Louis Wu) > You folks might be interested in the info contained in an
> Link is on our front page: [[ SNIP ]] MS: It is going to be a continuing game without level stops. There are different areas but they are connected. That's pretty much what I got out of it. [[ SNIP ]] This sounds to me like there may be "load" areas that aren’t active in game play. An example could be the bridges that we’ve seen in the movies, FMV may kick in as you cross it. Hmmm [[ SNIP ]] MS: Saw some underwater stuff, where they showcased the underwater physics, but the rest of it still wasn't in. [[ SNIP ]] I wasn’t sure whether there was going to be interactive water stuff, but it sounds like it’s all there but just needs incorporating into gameplay. Sconna be a BIG world... Hmmm Nice. [[ SNIP ]] HBO: We've recently seen a large spacecraft-was this present in your demo? If so, was it useable, or just scenery?
[[ SNIP ]] Does that mean Yes or does that mean Yes???? Great work HBO. I just wish that he had your questions when he went in for the demo so he could ask them when he was there. Dfin’
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Replies: |
Interview with Mike Salmon | Louis Wu | 4/14/00 10:20 a.m. |
Re: Interview with Mike Salmon | Dfin' | 4/14/00 10:48 a.m. |
Re: Interview with Mike Salmon | Nijhazer | 4/14/00 11:15 a.m. |
No way! | David Oosha | 4/14/00 3:36 p.m. |
Re: No way! | Darby | 4/14/00 6:38 p.m. |
Re: Interview with Mike Salmon | AX Man | 4/14/00 10:52 a.m. |
Re: Interview with Mike Salmon | Matt | 4/14/00 12:55 p.m. |
Re: Interview with Mike Salmon | Stephen White | 4/14/00 1:14 p.m. |
Re: Interview with Mike Salmon | AX Man | 4/14/00 3:28 p.m. |
Re: Interview with Mike Salmon | Dan Rudolph | 4/14/00 5:05 p.m. |
"Matt saith E3 will kick thine foreskin!" | David Oosha | 4/16/00 1:10 a.m. |
Cut-scenes clear up. . . | Squinky | 4/14/00 11:32 a.m. |
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