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/-/S'pht-Translator-Active/-/ |
![]() | Re: role play | |
![]() | Posted By: William Spencer | Date: 11/16/01 8:11 p.m. |
![]() | In Response To: Re: role play (Max Etchemendy) Ah, GURPS. One of my favorite systems. :) I don't recall if your site lists this, but the basic rules for GURPS are available for free from Steve Jackson Games' website: try http://www.sjgames.com/gurps/lite/ : In response: 1. Well, the GURPS Basic Set (the basic book for all GURPS
You can't really block bullets with a machine-gun, folks, but if you're in a hurry you could stop a Pfhor stick with one...but I wouldn't vouch for the integrity of the gun afterwards. (Most Marathon weapons are wired for interface with the Marine Battle Armor, so the EMP effect of the shock staff might mess with those, not to mention fuse some of the moving parts...) : 2. Well, the Marathon game doesn't include any armor rules. In reality, a
Well, you could always aim for a weak spot. The Marathon Marine probably has a high enough Guns/TL8 (Pistol) skill* to hit the "eyes" of a Juggernaut with the .44 - or he could jump onto the top of a Juggernaut and stuff a grenade down one of the missile hatches - or he could...well, use your imagination. *Sorry, game-speak. Fun, isn't it? : Plus, the only
That's why, in the real world, infantry are assigned to escort tanks (and vice versa). Jerks with grenades attacking your tanks? Hit 'em with your infantry. Big floating things kicking your infantry's asses? Hit 'em with your tanks. : Basically, the GURPS Marathon game balance is radically different from the
No complaints there. |
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![]() | Replies: |
![]() | role play | Johannes Gunnar | 11/7/01 6:15 a.m. |
![]() | Re: role play | Mark Levin | 11/7/01 7:09 a.m. |
![]() | Re: role play | Max Etchemendy | 11/7/01 12:35 p.m. |
![]() | Re: role play | Johannes Gunnar | 11/8/01 2:14 a.m. |
![]() | Re: role play | Max Etchemendy | 11/8/01 11:43 a.m. |
![]() | Re: role play | Iron Raptor | 11/9/01 2:50 p.m. |
![]() | Re: role play | Max Etchemendy | 11/9/01 3:58 p.m. |
![]() | Re: role play | Johannes Gunnar | 11/10/01 3:15 a.m. |
![]() | Re: role play | Max Etchemendy | 11/10/01 9:20 a.m. |
![]() | Re: role play | Johannes Gunnar | 11/10/01 10:35 a.m. |
![]() | Re: role play | Max Etchemendy | 11/10/01 2:11 p.m. |
![]() | Re: role play | Tru7h | 11/10/01 2:47 p.m. |
![]() | Re: role play | Max Etchemendy | 11/10/01 4:45 p.m. |
![]() | Re: role play | Johannes Gunnar | 11/11/01 1:43 a.m. |
![]() | Re: role play | Max Etchemendy | 11/11/01 8:29 a.m. |
![]() | Re: role play | Johannes Gunnar | 11/11/01 9:07 a.m. |
![]() | Re: role play | William Spencer | 11/16/01 8:11 p.m. |
![]() | Re: role play | Max Etchemendy | 11/17/01 4:03 p.m. |
![]() | Re: role play | Johannes Gunnar | 11/18/01 1:19 a.m. |
![]() | Re: role play | Tru7h | 11/18/01 11:33 a.m. |
![]() | Re: role play | Johannes Gunnar | 11/18/01 11:41 a.m. |
![]() | Re: role play | Max Etchemendy | 11/18/01 3:39 p.m. |
![]() | Re: role play | Tru7h | 11/18/01 4:30 p.m. |
![]() | Re: role play | Johannes Gunnar | 11/19/01 6:33 a.m. |
![]() | Re: role play | Max Etchemendy | 11/19/01 2:16 p.m. |
![]() | Re: role play | Tru7h | 11/19/01 2:24 p.m. |
![]() | Re: role play | Max Etchemendy | 11/19/01 5:54 p.m. |
![]() | Re: role play | Johannes Gunnar | 11/20/01 6:50 a.m. |
![]() | Re: role play | Max Etchemendy | 11/20/01 12:32 p.m. |
![]() | Re: role play | Tru7h | 11/21/01 3:20 p.m. |
![]() | Re: role play | Max Etchemendy | 11/21/01 10:55 p.m. |
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