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Re: Tour of Duty - Arrival *LONG* | ||
Posted By: Godot | Date: 6/29/12 4:36 a.m. | |
In Response To: Tour of Duty - Arrival *LONG* (PerseusSpartacus) : How did you like this first edition? What do you think I could improve on for
: P.S. - If you have a question you'd like to ask or a thought you'd like to
On the subject of 'fog'. There isn't any in Marathon. Turn that eye candy off and play the game as it was meant to be. On the subject of Orange Fighters. There isn't any on this level. Flip that puppy up to Total Carnage and play the game as it was mean't to be played. Don't be a Spazeroid. ;) On the subject of space walking. Make perfect sense, the hangar was decompressed, so you couldn't exit by the door at the top of stairs. No alternative but to go outside the hangar and find an airlock door. UESC Battle Armor is guaranteed vacuum enabled... for short durations. On the subject of Compilers. The first time I played I rushed around killing these as fast as I could believing that if I didn't their hacking would change the course of the game. Of course it didn't but it created a great sense of urgency. It took a lot of work to try and get the Compilers in M1A1 to behave in much the same way was they did in the original game. That is they should ignore you as you approach being so engrossed in their task of hacking the computer system. Carry on sir... great job. :) Cheers
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Replies: |
Tour of Duty - Arrival *LONG* | PerseusSpartacus | 6/28/12 5:27 p.m. | |
Re: Tour of Duty - Arrival *LONG* | Godot | 6/29/12 4:36 a.m. | |
Re: Tour of Duty - Arrival *LONG* | treellama | 6/29/12 5:07 a.m. | |
Re: Tour of Duty - Arrival *LONG* | PerseusSpartacus | 6/29/12 8:13 a.m. | |
Re: Tour of Duty - Arrival *LONG* | Godot | 6/29/12 9:47 a.m. | |
Re: Tour of Duty - Arrival *LONG* | PerseusSpartacus | 6/29/12 10:15 a.m. | |
Re: Tour of Duty - Arrival *LONG* | treellama | 6/29/12 10:52 a.m. | |
Re: Tour of Duty - Arrival *LONG* | Yossarian | 7/3/12 12:20 p.m. |
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