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Re: PiD Weapon Damage | ||
Posted By: Ron Hunsinger | Date: 6/26/12 9:44 p.m. | |
In Response To: Re: PiD Weapon Damage (Earthtopus) : All this talk about the Violet Crystal and the frag grenades is definitely
That shouldn't be a problem. The frag grenades and the Violet Crystal both go right through monsters, even if they're immune (as the Dreaming God is). Frag grenades and the Green and Violet Crystals are the only attacks the Dreaming God won't block. You probably fired the two shots angled too far apart, leaving a gap between them. The Dreaming God and any Phantasms behind it would have been in that gap. Remember that being unable to "see" a hunter doesn't mean there are opaque things covering it; it means there are walls covering it. Or your light doesn't reach that far. You should have at least the flashlight on to reach the back corners. Another possibility is that you start that round with 14 Phantasms plus the Dreaming God, only 12 of which can be hunters. Initially, three of the Phantasms will be unable to join the fray, and are therefore "safe". But those three should be in the corners, not behind the Dreaming God. : The possible ranges for damage are interesting, and I'd have to check
Remember that the Carnage report divides all damages by 3. To get accurate values, look in the Saved Games file.
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Replies: |
PiD Weapon Damage | Ron Hunsinger | 6/20/12 4:12 p.m. | |
Re: PiD Weapon Damage | PerseusSpartacus | 6/20/12 4:44 p.m. | |
Re: PiD Weapon Damage | Ron Hunsinger | 6/20/12 7:27 p.m. | |
Re: PiD Weapon Damage | Ron Hunsinger | 6/20/12 7:38 p.m. | |
Re: PiD Weapon Damage | Earthtopus | 6/23/12 6:19 p.m. | |
Re: PiD Weapon Damage | Earthtopus | 6/23/12 6:21 p.m. | |
Re: PiD Weapon Damage | Ron Hunsinger | 6/23/12 11:56 p.m. | |
Re: PiD Weapon Damage | Earthtopus | 6/26/12 10:18 a.m. | |
Re: PiD Weapon Damage | Ron Hunsinger | 6/26/12 9:44 p.m. |
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