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Re: PiD Weapon Damage
Posted By: PerseusSpartacusDate: 6/20/12 4:44 p.m.

In Response To: PiD Weapon Damage (Ron Hunsinger)

So I presume, based on what your post says, that PiD uses a variant of the hitscan method to simulate player-made bullets? I say 'variant' because normal hitscan is where the gun fires a straight line. However, in the case of Frag Cartridges and the Violet Crystal, we fire a sort of cone, covering an area rather than a single line.

Also, could you give us the code for the damage done by monster attacks?

Cheers,
Perseus

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Replies:

PiD Weapon DamageRon Hunsinger 6/20/12 4:12 p.m.
     Re: PiD Weapon DamagePerseusSpartacus 6/20/12 4:44 p.m.
           Re: PiD Weapon DamageRon Hunsinger 6/20/12 7:27 p.m.
     Re: PiD Weapon DamageRon Hunsinger 6/20/12 7:38 p.m.
           Re: PiD Weapon DamageEarthtopus 6/23/12 6:19 p.m.
     Re: PiD Weapon DamageEarthtopus 6/23/12 6:21 p.m.
           Re: PiD Weapon DamageRon Hunsinger 6/23/12 11:56 p.m.
                 Re: PiD Weapon DamageEarthtopus 6/26/12 10:18 a.m.
                       Re: PiD Weapon DamageRon Hunsinger 6/26/12 9:44 p.m.

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Pre-2004 Posts

 

 

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