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Re: back to the math ;) | ||
Posted By: Forrest of B.org | Date: 12/19/06 1:36 p.m. | |
In Response To: back to the math ;) (MrHen) : The rock, as it moves through time, does change. We will generally ignore
Leci n'est pas une grandpapa.
: I disagree. I see it as a very relevant distinction. To just make things
Ok. So would you say, then, that there is some time in the past, some other point "behind us" on the "T-axis", where there is some arrangement of matter in such a form that it would commonly, grossly, be identified with your great-great-great-grandfather? I.e. that matter has some causal relation commonly called "fatherhood" with some other matter in another time that bears the same relation to some other matter in another time that bears the same relation to some other matter in some other time, etc etc, that bears that relation to some matter which is causally connected in some appropriate way with the matter that is presently "you"? That's another way of asking the original "ancestor question" which (hopefully) circumvents these problems with identity you're concerned about. : This is why, in the standard model, it would be absurd for it to suddenly
I don't think it's absurd for the same four-dimensional object to exist twice in the same time, any more than it's absurd for a three-dimensional object like a tree branch to intersect the same plane twice. Only that stopping and turning around on the spot, rather than some sort of continuous curve through spacetime, is absurd, because then you're occupying the same PLACE at the same time. You seemed to be talking as though it might be possible to get in some machine which sit still in space and just reverses it's "motion" through time. : Rock caused Rock' so they both get the label "Rock". Rock'
This is why I think identification metaphysics are silly (by which I don't mean any offense to you). There's no real paradox here; it's just confusion of our labelling. There's a four-dimensional object (or if you like, a causally-connected series of three-dimensional objects, which when you get down to it are really just collections of 0-dimensional point particles) which twice intersects the same three-dimensional cross-section of the universe. Which one is "really" the rock? Both; they're different parts of the same (4D) rock. If we watched time play forward from here we'd watch the two rocks come together and then vanish; in fact, antiparticles are often described as regular particles temporally flipped, "going backward" in time; an electron and a positron annihilating are physically the same exact thing as an electron "turning around" in time. (Quotes because they're not literally "moving" in time; they "turn around" or "go backward" the same way a windy road "turns around", without actually moving in time). Does the rock exist in two places at the same time? Sure, why not; my arm exists in two places at the same time. I occupy a whole bunch of different, mostly adjacent points in space. This time-travelling rock just does so in a weird way; it extends into the future and then back into the past again, so the two parts of it aren't spatially continuous. But then, on certain 2D planes my arm is not continuous with my torso, either. : No, it does change. It changes along the spacial axes. I was using change in two different senses, hence the one in quotes. Sorry for the confusion. I was saying that it changes along the spacial axes but doesn't "really change" (if change is to be understood in terms of timelike motion, which I thought you meant) in time. : Okay, yeah, in the standard model that makes sense. But everything is still
I'm not denying that change occurs; I'm just saying that the concept of "change" only make sense relative to some axis. A mountain changes it's diameter along the vertical axis; it's smaller at the top and "gets" wider at the bottom, even though it's not changing (much) over time. So if something changes it's position in time, i.e. what point in time it is located at, you have to ask "over what other axis is that change occurring?" If you just say "an axis of space", then all you're saying is that the object is moving; "at x=7, t=7", instead of "at t=7, x=7". : Whoa, no, that is not right. If each page depicts one point in time of a 2D
That's pretty much what I was trying to say. : We can
We have all the data because we exist in 3D space; we can see outside the 2D plane of the comic and see other such planes. Maybe a flip-book is a better analogy, since it's 2D planes are nicely stacked along a third axis already. : But this is where the terms get confusing. The past "exists" in the
That's about all I mean. To say that the past exists is to say that such-and-such page in the flipbook exists, and if you could choose which page of the flipbook to look at (which you can't do if you're a character in it), you could see what's there. To say that something exists in the past is to say that if you could look back to that earlier page, you would see that thing. [snip]
This whole scenario is possible in my model as well; and the problem about occupying the same place at the same time is why I was saying you couldn't just change your "speed" in time, and go into reverse; you'd have to somehow turn around, moving through space or some other dimension to do it. I think this flipbook analogy works really well. There can be things that move forward and backward in time as you describe; as I've already said, particle-antiparticle reactions can be accurately described this way, with the annihilation event being the turn-around point in the single (4D) object's path. But if you (a character in the book) get to page 50 and there's not some backward-moving anti-you there to annihilate with, there's no way for you to turn around and go back in unilinear time, because if you could do that, then anti-you WOULD have existed. Since he doesn't, you can't. If you were going to move backward like that at all, you'd have to somehow create an alternate version of page 49, and 48, and 47, and so on back, drawing yourself into the world where you never existed. In this sense, of actually changing the past (not just having some reverse causal effect), like overwriting the pages of the flipbook, our outside-the-flipbook time becomes like hypertime to the people in the flipbook. But, you could also have the story tell a loop; where the page after the last page is the first page. Or similarly, you could have a story where Future Bob magically appears on page 25 to meet his younger self, Original Bob, and then Original Bob later invents a time machine and vanishes on page 50, and so if you want to read the book in the order that Original Bob experiences it, you read pages 1-50 and then flip back to page 25 and read on. "The reader" here is the mysterious subject-of-experiences, whatever the heck that is. You could also have a story where Bob goes along from pages 1 to 50 and then invents a time machine and vanishes from the rest of the book (which continues on without him); and then, there are alternate pages from 25 and on where Future Bob magically appears on page 25 and kills Original Bob, and then lives life in his place, differently, for the rest of the book. But you'll note that all of this invokes some sort of "magical" teleportation, which is why I was saying, way back in the beginning of this thread, that time travel stories really don't work in the first place. The whole premise of talking about time loops, multiple timelines and so on is that IF it were possible to do this weird magical temporal-teleportation, then it would have to work like I've been saying; world loops or branching timelines. You seem to be talking just about backward causation, which isn't really "time travel" in the sense of changing the past, somehow making it other than what it was. Backward causation is a normal part of physics and it happens all the time. It's not actually changing the past, though; you couldn't go back in time to a time where there wasn't originally some sort of anti-you. Even if you jumped into a vat of antimatter, all you'd be "sending back in time" was a scattering of particles, which we already recorded in our history as a bunch of antiparticles with opposite velocities. You'd have changed nothing of the past. So I think that's maybe where we got off track. From what I can tell what you're describing is accurate to how the world actually works (though I'm still not entirely sure we're on the same page regarding things "moving" through time). There's just a bunch of infinitesimal particles in the 4D continuum of spacetime (or, taking quantum physics into account, a smear of infinite different 4D continuums with different arrangements of infinitesimal particles), and we group them into "objects" with "extension" and "duration" for our convenience. But there's no time-travel involved there, even when there is "backward causation"; that's just a U-bend in a 4D "object". Where I was going with multiple timelines and such was just the counterfactual conditional that IF it were possible to magically teleport to the past ("stepping outside of time"), then either that would have already happened in the past of the time that you came from (the scenario of "unilinear time with loops"), or if not, then what you'd have just done would be a change of the past, in which case you'd have to specify along which axis that change occurred, which would have to be some sort of hypertime (the scenario of "multilinear time with branches"). The style of "mental time travel" as in Marathon Infinity or The Butterfly Effect is still in essence this sort of magic teleportation; you are somehow, mysteriously, altering the brain-state of your past self. Thus the same sort of logic applies (either your past self already had that mysterious change of brain state and so nothing changes, it's just a loop; or if not, you've changes the past and thus there must be branches). But you can't magically teleport into the past. So the whole question is moot.
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Replies: |
The Garden of Forking Paths | Document | 11/29/06 8:50 p.m. | |
Re: The Garden of Forking Paths | Forrest of B.org | 11/29/06 10:11 p.m. | |
*sniff* Duality *sniff *NM* | treellama | 11/30/06 2:51 a.m. | |
That's not fair. | RyokoTK | 11/30/06 5:26 a.m. | |
Re: That's not fair. | McNutcase | 11/30/06 5:40 a.m. | |
Re: That's not fair. | RyokoTK | 11/30/06 8:51 a.m. | |
Re: That's not fair. | McNutcase | 11/30/06 9:25 a.m. | |
Re: That's not fair. | RyokoTK | 11/30/06 9:59 a.m. | |
Re: That's not fair. | D-M.A. | 11/30/06 10:05 a.m. | |
Re: That's not fair. | RyokoTK | 11/30/06 10:22 a.m. | |
Ahaa, I see what you mean now, point taken. *NM* | D-M.A. | 11/30/06 10:33 a.m. | |
define "well" | MrHen | 11/30/06 10:24 a.m. | |
Re: define "well" | RyokoTK | 11/30/06 11:31 a.m. | |
Re: define "well" | Aaron Sikes | 11/30/06 12:19 p.m. | |
Re: define "well" | Forrest of B.org | 11/30/06 1:26 p.m. | |
Re: define "well" | Aaron Sikes | 12/1/06 6:01 a.m. | |
Mmm... House of Leaves | MrHen | 11/30/06 8:00 a.m. | |
Re: The Garden of Forking Paths | Vid Boi | 11/30/06 8:13 a.m. | |
Re: The Garden of Forking Paths | sdwoodchuck | 11/30/06 12:39 p.m. | |
So, what was your conclusion? *NM* | Frungi | 11/30/06 3:57 p.m. | |
Re: So, what was your conclusion? | sdwoodchuck | 11/30/06 6:18 p.m. | |
in your theory, the dreams... | MrHen | 12/1/06 4:44 a.m. | |
Re: in your theory, the dreams... | thermoplyae | 12/1/06 6:42 a.m. | |
Re: So, what was your conclusion? | Frungi | 12/4/06 6:31 p.m. | |
Re: So, what was your conclusion? | Forrest of B.org | 12/4/06 9:07 p.m. | |
Time Travel and the Psychology of Gods | Forrest of B.org | 12/4/06 9:25 p.m. | |
Re: Time Travel and the Psychology of Gods | Frungi | 12/5/06 8:46 a.m. | |
Re: Time Travel and the Psychology of Gods | Forrest of B.org | 12/5/06 4:29 p.m. | |
heck, I would buy 'em | MrHen | 12/5/06 6:39 p.m. | |
Philosophy anyone? | Icarus | 12/6/06 8:29 a.m. | |
Re: Philosophy anyone? | Forrest of B.org | 12/6/06 10:46 a.m. | |
Re: The Garden of Forking Paths *LINK* | Hamish Sinclair | 12/2/06 5:06 a.m. | |
Re: The Garden of Forking Paths | Document | 12/2/06 6:17 p.m. | |
Re: The Garden of Forking Paths | Document | 12/4/06 7:03 p.m. | |
Official Bungie Canon? | Shoeless | 12/7/06 7:00 a.m. | |
Re: Official Bungie Canon? | Bob-B-Q | 12/7/06 10:14 a.m. | |
Define "all" | MrHen | 12/7/06 10:20 a.m. | |
Re: Define "all" | Document | 12/7/06 4:20 p.m. | |
Re: Define "all" | Document | 12/7/06 4:21 p.m. | |
Re: Official Bungie Canon? | Chris Biberstein | 12/11/06 10:28 a.m. | |
Re: Official Bungie Canon? | Shoeless | 12/11/06 12:00 p.m. | |
Re: Official Bungie Canon? | Forrest of B.org | 12/11/06 12:03 p.m. | |
Re: Official Bungie Canon? | MrHen | 12/11/06 1:45 p.m. | |
Re: Official Bungie Canon? *LINK* | Frungi | 12/11/06 3:22 p.m. | |
uh, thanks... | MrHen | 12/11/06 6:01 p.m. | |
Re: Official Bungie Canon? | Forrest of B.org | 12/11/06 9:44 p.m. | |
I like being confused... | MrHen | 12/12/06 5:13 a.m. | |
Re: I like being confused... | Forrest of B.org | 12/12/06 3:53 p.m. | |
Re: I like being confused... | Frungi | 12/12/06 5:51 p.m. | |
Re: I like being confused... | Forrest of B.org | 12/12/06 9:42 p.m. | |
timelines and their glory | MrHen | 12/13/06 5:14 a.m. | |
Re: timelines and their glory | Forrest of B.org | 12/13/06 8:05 a.m. | |
Mmm... trippy... | MrHen | 12/13/06 8:20 a.m. | |
Re: timelines and their glory | Frungi | 12/13/06 1:43 p.m. | |
Re: Official Bungie Canon? | Chris Biberstein | 12/12/06 12:37 p.m. | |
Re: Official Bungie Canon? | Forrest of B.org | 12/12/06 4:02 p.m. | |
Re: Official Bungie Canon? | Chris Biberstein | 12/12/06 4:43 p.m. | |
Re: Official Bungie Canon? | Forrest of B.org | 12/12/06 9:52 p.m. | |
Re: Official Bungie Canon? | Chris Biberstein | 12/13/06 4:17 p.m. | |
Re: Official Bungie Canon? | Forrest of B.org | 12/13/06 6:06 p.m. | |
Re: Official Bungie Canon? | Chris Biberstein | 12/16/06 5:42 p.m. | |
what? why? | MrHen | 12/16/06 5:47 p.m. | |
Re: Official Bungie Canon? | kyjel | 12/16/06 6:40 p.m. | |
Re: Official Bungie Canon? | Shoeless | 12/17/06 4:13 p.m. | |
Re: Official Bungie Canon? | Frungi | 12/18/06 5:09 p.m. | |
Re: Official Bungie Canon? | Chris Biberstein | 12/18/06 8:47 p.m. | |
Re: Official Bungie Canon? | Frungi | 12/18/06 9:22 p.m. | |
Re: Official Bungie Canon? | Chris Biberstein | 12/22/06 9:58 a.m. | |
questions and answers | MrHen | 12/22/06 12:44 p.m. | |
Re: Official Bungie Canon? | Shoeless | 12/22/06 1:24 p.m. | |
Re: Official Bungie Canon? | Shoeless | 12/18/06 10:21 p.m. | |
rabbit trail, sorry... | MrHen | 12/13/06 5:23 a.m. | |
Re: rabbit trail, sorry... | Chris Biberstein | 12/13/06 4:29 p.m. | |
and the problem was... where? | MrHen | 12/13/06 7:06 p.m. | |
Re: and the problem was... where? | Forrest of B.org | 12/13/06 9:13 p.m. | |
ah, my bad. I understand. :) *NM* | MrHen | 12/14/06 4:54 a.m. | |
Re: ah, my bad. I understand. :) | Forrest of B.org | 12/14/06 1:22 p.m. | |
I am the same way. ;) | MrHen | 12/15/06 5:18 a.m. | |
Re: I am the same way. ;) | Forrest of B.org | 12/15/06 7:27 a.m. | |
Branching | MrHen | 12/15/06 9:46 a.m. | |
Re: Branching | Forrest of B.org | 12/15/06 11:04 a.m. | |
Actually, I think I did understand. | MrHen | 12/15/06 4:32 p.m. | |
Re: Actually, I think I did understand. | Forrest of B.org | 12/17/06 11:55 a.m. | |
Oh, okay, then we do disagree. | MrHen | 12/17/06 6:50 p.m. | |
Re: Oh, okay, then we do disagree. | Forrest of B.org | 12/17/06 10:08 p.m. | |
so where do you get hyper-time? | MrHen | 12/18/06 5:13 a.m. | |
Re: so where do you get hyper-time? | Forrest of B.org | 12/18/06 8:20 a.m. | |
whoops... no... that is not what I meant. | MrHen | 12/18/06 9:49 a.m. | |
Re: whoops... no... that is not what I meant. | Forrest of B.org | 12/18/06 1:58 p.m. | |
right, yeah, that is the identity problem | MrHen | 12/18/06 4:41 p.m. | |
Re: right, yeah, that is the identity problem | Forrest of B.org | 12/18/06 9:55 p.m. | |
ohhh... | MrHen | 12/19/06 5:44 a.m. | |
Re: ohhh... | Forrest of B.org | 12/19/06 9:20 a.m. | |
back to the math ;) | MrHen | 12/19/06 11:07 a.m. | |
Re: back to the math ;) | Forrest of B.org | 12/19/06 1:36 p.m. | |
wait, so my model is too... real? ;) | MrHen | 12/22/06 1:57 p.m. | |
Sort of. | Forrest of B.org | 12/22/06 3:22 p.m. | |
and the light turns on... | MrHen | 1/7/07 4:41 p.m. | |
Re: and the light turns on... | Forrest of B.org | 1/8/07 8:12 p.m. | |
Re: Official Bungie Canon? | Shoeless | 12/13/06 8:11 a.m. | |
Re: Official Bungie Canon? | Chris Biberstein | 12/13/06 4:34 p.m. | |
Re: Official Bungie Canon? | Shoeless | 12/14/06 8:01 a.m. | |
Re: Official Bungie Canon? | Frungi | 12/15/06 8:02 a.m. | |
Re: Official Bungie Canon? | Forrest of B.org | 12/15/06 8:51 a.m. | |
Re: Official Bungie Canon? | Frungi | 12/15/06 9:22 a.m. | |
hehe, Infinity | MrHen | 12/15/06 9:51 a.m. | |
Re: hehe, Infinity | Forrest of B.org | 12/15/06 11:16 a.m. | |
Re: hehe, Infinity | treellama | 12/15/06 12:18 p.m. | |
Re: hehe, Infinity | Forrest of B.org | 12/15/06 1:15 p.m. | |
Re: hehe, Infinity | treellama | 12/15/06 2:09 p.m. | |
Re: hehe, Infinity | Forrest of B.org | 12/15/06 3:15 p.m. | |
Re: hehe, Infinity | treellama | 12/15/06 4:12 p.m. | |
Re: hehe, Infinity | Frungi | 12/15/06 6:34 p.m. | |
Re: hehe, Infinity | treellama | 12/16/06 3:38 a.m. | |
So... do I have this right? | MrHen | 12/16/06 6:35 a.m. | |
Re: So... do I have this right? | treellama | 12/16/06 11:25 a.m. | |
Re: hehe, Infinity | treellama | 12/15/06 2:21 p.m. | |
Re: Official Bungie Canon? | treellama | 12/15/06 9:55 a.m. | |
Re: Official Bungie Canon? | McNutcase | 12/15/06 11:12 a.m. | |
Re: Official Bungie Canon? | Forrest of B.org | 12/15/06 1:20 p.m. | |
Re: Official Bungie Canon? | McNutcase | 12/15/06 9:32 a.m. | |
Re: Official Bungie Canon? | MrHen | 12/15/06 9:49 a.m. | |
Re: Official Bungie Canon? | treellama | 12/15/06 9:56 a.m. | |
Re: Official Bungie Canon? | McNutcase | 12/15/06 11:09 a.m. | |
Re: Official Bungie Canon? | Forrest of B.org | 12/15/06 1:34 p.m. | |
Re: Official Bungie Canon? | Forrest of B.org | 12/15/06 1:39 p.m. | |
Re: Official Bungie Canon? | ukimalefu | 12/15/06 6:29 p.m. | |
Re: Official Bungie Canon? | McNutcase | 12/15/06 10:23 p.m. | |
awesome, thanks! *NM* | MrHen | 12/16/06 6:49 a.m. | |
Re: Official Bungie Canon? | Chris Biberstein | 12/16/06 5:51 p.m. | |
Re: Official Bungie Canon? | kyjel | 12/16/06 7:08 p.m. | |
Re: Official Bungie Canon? | Chris Biberstein | 12/18/06 8:36 p.m. | |
Re: Official Bungie Canon? | Frungi | 12/18/06 9:48 p.m. | |
Re: Official Bungie Canon? | Chris Biberstein | 12/22/06 10:00 a.m. | |
Re: Official Bungie Canon? | Forrest of B.org | 12/22/06 10:19 a.m. | |
what he said | MrHen | 12/22/06 12:38 p.m. | |
Re: Official Bungie Canon? | Shoeless | 12/18/06 10:23 p.m. | |
*sigh* | MrHen | 12/17/06 5:08 a.m. | |
Re: Official Bungie Canon? | Frungi | 12/11/06 3:35 p.m. | |
Re: Official Bungie Canon? | Chris Biberstein | 12/12/06 12:23 p.m. | |
Re: Official Bungie Canon? | Shoeless | 12/13/06 7:56 a.m. | |
Re: Official Bungie Canon? | Forrest of B.org | 12/13/06 8:32 a.m. | |
another example (albeit overused) | MrHen | 12/13/06 8:57 a.m. | |
Re: The Garden of Forking Paths *LINK* | irons | 2/23/18 1:11 a.m. | |
LOKE *NM* | W'rkncacnter | 2/23/18 4:06 p.m. | |
Re: LOKE *NM* *LINK* | irons | 2/23/18 4:14 p.m. | |
LOKE *NM* *NM* *NM* *NM* *NM* *LINK* | W'rkncacnter | 2/23/18 11:09 p.m. | |
Re: LOKE *NM* *LINK* | irons | 2/24/18 3:31 a.m. |
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