/-/S'pht-Translator-Active/-/ |
Re: right, yeah, that is the identity problem | ||
Posted By: Forrest of B.org | Date: 12/18/06 9:55 p.m. | |
In Response To: right, yeah, that is the identity problem (MrHen) I think the problem here really is one of identity, though I'm not sure in the same way that you mean it. When I'm talking about "me" or "you" or "your great-great-great-grandfather", I'm talking about our bodies. As enduring things, these bodies necessarily are four-dimensional objects, not merely three-dimensional objects, so long as you are considering time as a dimension and not as something else entirely. That was the gist of my question: whether you feel comfortable saying that there are other times, in the exact same sense as there are other places; that in a tenseless sense, there is a past Earth "somewhere back there", in a direction which we are unable to point in in 3D space, exactly the same way as there are other planets "up there" in the sky. As a four dimensional physical object, I extend 24 and a half years into the past and I don't yet know how many years into the future. And as a four dimensional physical object, I do not move through time at all. I begin in time 24ish years ago and I end some time in the future. The distance in time from by birth to my death is my duration, which is a measurement precisely like my height, width, and length. It is how big I am in time. But I, my body, does not move through time; for movement is a change, and change requires another dimension to move across, so if I were in fact moving through time at all, even just moving forward at a steady rate along with everything else, that itself would require some sort of hyper-time. However, my perception appears to "move" through time; or time appears to "flow" past me. But the best way I can think to describe this is thus: imagine you have a graphic novel, drawn in the first person. You see hands and parts of a body and everything that the main character (whose view you are watching from) sees. You look at one panel and things are one way; then you look to the next panel and things are different. And so on. But nothing about the graphic novel itself actually changes; you could still look back at earlier panels. Now, it seems that our perception, however that works, it tied up to moving at a fixed rate from one panel to the next, more like frames of a movie; but even in a movie, the film itself isn't changing as it plays. It's just playing. The past frames are still there. They're just past. Perhaps a better highway analogy would be to speak of highways themselves, not cars on them. Say a highway single lane road in the countryside. As it goes along toward the big city, it grows into a two lane, three lane, four lane... eventually getting up to a huge ten-lane highway in the middle of the big city. People driving down the highway would say, by the time that they got to the city, that it "used to be" a single lane highway back in the country. But technically, it still *is* a single-lane highway back in the country; the people just aren't looking at that part of the highway anymore. Now, these people in their car are other physical objects actually moving down along the highway, but imagine instead that the highway somehow had some sort of consciousness, where every slice of highway was aware of being that slice of highway, and remembered having been the previous slice of highway, all the way back to when it was just a little single-lane highway back out in the countryside. (This everything-is-a-4D-object thing is why I said is makes no sense for something to move backwards in time, without somehow stepping outside the timeline entirely first. Imagine if I asked you to build a highway that went in a straight line from point A to point B, and then in a straight line from point B halfway back to point A. How would you build the second segment, from B halfway back? How would you even conceive of that? The task makes no sense; what would I even be asking you to do? There's already road there in that space. Are you supposed to dig it up and lay new road? What?) If these highways could talk to each other, spelling words out in the changing patterns of their reflector dots ("changing" in the sense that in one segment of highway the patterns are one way and in another segment the patterns are another way; not that the dots actually rearrange themselves "in time", since time just is the length of the highway), this highway might say that it used to be a little one-lane country highway way back when, before it got to the big city. But to us humans, who are not bound up in the two-dimensional world of the highway-people (one of those dimensions being the highway-people's "time", what we'd call length, and the other, what we'd call width, being their space), we would look back and say that the highway IS a one-laner out in the country and that it IS a ten-laner in the big city. It "changes" only in that it is different between one point and another; not that any change actually occurs in time. If any change did happen to the highway in what we consider time, then that would be like altering a timeline for the highway; our time would be the highway's hyper-time. Us being able to see the highway as a 2D image, with time being another dimension to us, allows us to see all of the highway's history at once; we are outside the highway-people's time. If changes to the highway were made by building over on top of the old highway, instead of actually changing the old highway in our time, then we would also be outside of the highway-people's hypertime; we would see all their alternate timelines at once. What we humans consider time would be, to the highway-people, hyper-hyper-time; a dimension across which one could perceive the addition or removal of alternate timelines (rather than just seeing them all existing, statically). So, going back a bit, when I asked if there is a time when your great-great-great-grandfather exists, I don't mean are the particles of his body still around scattered around the Earth somewhere (the answer to which is clearly "yes"), nor am I asking if such particles count as "him" (the answer to which doesn't even interest me; I think identity metaphysics are kinda silly). I'm basically asking if the past really exists, like other places exist; it's just somewhere else, separated from us along a fourth axis instead of the familiar three of space. If you say yes to that, I don't see how anything but what I've been describing could be the case. The only way I can imagine anything else working is if you're not thinking of time as a proper dimension at all, of the same sort as a dimension of space.
|
|
Replies: |
The Garden of Forking Paths | Document | 11/29/06 8:50 p.m. | |
Re: The Garden of Forking Paths | Forrest of B.org | 11/29/06 10:11 p.m. | |
*sniff* Duality *sniff *NM* | treellama | 11/30/06 2:51 a.m. | |
That's not fair. | RyokoTK | 11/30/06 5:26 a.m. | |
Re: That's not fair. | McNutcase | 11/30/06 5:40 a.m. | |
Re: That's not fair. | RyokoTK | 11/30/06 8:51 a.m. | |
Re: That's not fair. | McNutcase | 11/30/06 9:25 a.m. | |
Re: That's not fair. | RyokoTK | 11/30/06 9:59 a.m. | |
Re: That's not fair. | D-M.A. | 11/30/06 10:05 a.m. | |
Re: That's not fair. | RyokoTK | 11/30/06 10:22 a.m. | |
Ahaa, I see what you mean now, point taken. *NM* | D-M.A. | 11/30/06 10:33 a.m. | |
define "well" | MrHen | 11/30/06 10:24 a.m. | |
Re: define "well" | RyokoTK | 11/30/06 11:31 a.m. | |
Re: define "well" | Aaron Sikes | 11/30/06 12:19 p.m. | |
Re: define "well" | Forrest of B.org | 11/30/06 1:26 p.m. | |
Re: define "well" | Aaron Sikes | 12/1/06 6:01 a.m. | |
Mmm... House of Leaves | MrHen | 11/30/06 8:00 a.m. | |
Re: The Garden of Forking Paths | Vid Boi | 11/30/06 8:13 a.m. | |
Re: The Garden of Forking Paths | sdwoodchuck | 11/30/06 12:39 p.m. | |
So, what was your conclusion? *NM* | Frungi | 11/30/06 3:57 p.m. | |
Re: So, what was your conclusion? | sdwoodchuck | 11/30/06 6:18 p.m. | |
in your theory, the dreams... | MrHen | 12/1/06 4:44 a.m. | |
Re: in your theory, the dreams... | thermoplyae | 12/1/06 6:42 a.m. | |
Re: So, what was your conclusion? | Frungi | 12/4/06 6:31 p.m. | |
Re: So, what was your conclusion? | Forrest of B.org | 12/4/06 9:07 p.m. | |
Time Travel and the Psychology of Gods | Forrest of B.org | 12/4/06 9:25 p.m. | |
Re: Time Travel and the Psychology of Gods | Frungi | 12/5/06 8:46 a.m. | |
Re: Time Travel and the Psychology of Gods | Forrest of B.org | 12/5/06 4:29 p.m. | |
heck, I would buy 'em | MrHen | 12/5/06 6:39 p.m. | |
Philosophy anyone? | Icarus | 12/6/06 8:29 a.m. | |
Re: Philosophy anyone? | Forrest of B.org | 12/6/06 10:46 a.m. | |
Re: The Garden of Forking Paths *LINK* | Hamish Sinclair | 12/2/06 5:06 a.m. | |
Re: The Garden of Forking Paths | Document | 12/2/06 6:17 p.m. | |
Re: The Garden of Forking Paths | Document | 12/4/06 7:03 p.m. | |
Official Bungie Canon? | Shoeless | 12/7/06 7:00 a.m. | |
Re: Official Bungie Canon? | Bob-B-Q | 12/7/06 10:14 a.m. | |
Define "all" | MrHen | 12/7/06 10:20 a.m. | |
Re: Define "all" | Document | 12/7/06 4:20 p.m. | |
Re: Define "all" | Document | 12/7/06 4:21 p.m. | |
Re: Official Bungie Canon? | Chris Biberstein | 12/11/06 10:28 a.m. | |
Re: Official Bungie Canon? | Shoeless | 12/11/06 12:00 p.m. | |
Re: Official Bungie Canon? | Forrest of B.org | 12/11/06 12:03 p.m. | |
Re: Official Bungie Canon? | MrHen | 12/11/06 1:45 p.m. | |
Re: Official Bungie Canon? *LINK* | Frungi | 12/11/06 3:22 p.m. | |
uh, thanks... | MrHen | 12/11/06 6:01 p.m. | |
Re: Official Bungie Canon? | Forrest of B.org | 12/11/06 9:44 p.m. | |
I like being confused... | MrHen | 12/12/06 5:13 a.m. | |
Re: I like being confused... | Forrest of B.org | 12/12/06 3:53 p.m. | |
Re: I like being confused... | Frungi | 12/12/06 5:51 p.m. | |
Re: I like being confused... | Forrest of B.org | 12/12/06 9:42 p.m. | |
timelines and their glory | MrHen | 12/13/06 5:14 a.m. | |
Re: timelines and their glory | Forrest of B.org | 12/13/06 8:05 a.m. | |
Mmm... trippy... | MrHen | 12/13/06 8:20 a.m. | |
Re: timelines and their glory | Frungi | 12/13/06 1:43 p.m. | |
Re: Official Bungie Canon? | Chris Biberstein | 12/12/06 12:37 p.m. | |
Re: Official Bungie Canon? | Forrest of B.org | 12/12/06 4:02 p.m. | |
Re: Official Bungie Canon? | Chris Biberstein | 12/12/06 4:43 p.m. | |
Re: Official Bungie Canon? | Forrest of B.org | 12/12/06 9:52 p.m. | |
Re: Official Bungie Canon? | Chris Biberstein | 12/13/06 4:17 p.m. | |
Re: Official Bungie Canon? | Forrest of B.org | 12/13/06 6:06 p.m. | |
Re: Official Bungie Canon? | Chris Biberstein | 12/16/06 5:42 p.m. | |
what? why? | MrHen | 12/16/06 5:47 p.m. | |
Re: Official Bungie Canon? | kyjel | 12/16/06 6:40 p.m. | |
Re: Official Bungie Canon? | Shoeless | 12/17/06 4:13 p.m. | |
Re: Official Bungie Canon? | Frungi | 12/18/06 5:09 p.m. | |
Re: Official Bungie Canon? | Chris Biberstein | 12/18/06 8:47 p.m. | |
Re: Official Bungie Canon? | Frungi | 12/18/06 9:22 p.m. | |
Re: Official Bungie Canon? | Chris Biberstein | 12/22/06 9:58 a.m. | |
questions and answers | MrHen | 12/22/06 12:44 p.m. | |
Re: Official Bungie Canon? | Shoeless | 12/22/06 1:24 p.m. | |
Re: Official Bungie Canon? | Shoeless | 12/18/06 10:21 p.m. | |
rabbit trail, sorry... | MrHen | 12/13/06 5:23 a.m. | |
Re: rabbit trail, sorry... | Chris Biberstein | 12/13/06 4:29 p.m. | |
and the problem was... where? | MrHen | 12/13/06 7:06 p.m. | |
Re: and the problem was... where? | Forrest of B.org | 12/13/06 9:13 p.m. | |
ah, my bad. I understand. :) *NM* | MrHen | 12/14/06 4:54 a.m. | |
Re: ah, my bad. I understand. :) | Forrest of B.org | 12/14/06 1:22 p.m. | |
I am the same way. ;) | MrHen | 12/15/06 5:18 a.m. | |
Re: I am the same way. ;) | Forrest of B.org | 12/15/06 7:27 a.m. | |
Branching | MrHen | 12/15/06 9:46 a.m. | |
Re: Branching | Forrest of B.org | 12/15/06 11:04 a.m. | |
Actually, I think I did understand. | MrHen | 12/15/06 4:32 p.m. | |
Re: Actually, I think I did understand. | Forrest of B.org | 12/17/06 11:55 a.m. | |
Oh, okay, then we do disagree. | MrHen | 12/17/06 6:50 p.m. | |
Re: Oh, okay, then we do disagree. | Forrest of B.org | 12/17/06 10:08 p.m. | |
so where do you get hyper-time? | MrHen | 12/18/06 5:13 a.m. | |
Re: so where do you get hyper-time? | Forrest of B.org | 12/18/06 8:20 a.m. | |
whoops... no... that is not what I meant. | MrHen | 12/18/06 9:49 a.m. | |
Re: whoops... no... that is not what I meant. | Forrest of B.org | 12/18/06 1:58 p.m. | |
right, yeah, that is the identity problem | MrHen | 12/18/06 4:41 p.m. | |
Re: right, yeah, that is the identity problem | Forrest of B.org | 12/18/06 9:55 p.m. | |
ohhh... | MrHen | 12/19/06 5:44 a.m. | |
Re: ohhh... | Forrest of B.org | 12/19/06 9:20 a.m. | |
back to the math ;) | MrHen | 12/19/06 11:07 a.m. | |
Re: back to the math ;) | Forrest of B.org | 12/19/06 1:36 p.m. | |
wait, so my model is too... real? ;) | MrHen | 12/22/06 1:57 p.m. | |
Sort of. | Forrest of B.org | 12/22/06 3:22 p.m. | |
and the light turns on... | MrHen | 1/7/07 4:41 p.m. | |
Re: and the light turns on... | Forrest of B.org | 1/8/07 8:12 p.m. | |
Re: Official Bungie Canon? | Shoeless | 12/13/06 8:11 a.m. | |
Re: Official Bungie Canon? | Chris Biberstein | 12/13/06 4:34 p.m. | |
Re: Official Bungie Canon? | Shoeless | 12/14/06 8:01 a.m. | |
Re: Official Bungie Canon? | Frungi | 12/15/06 8:02 a.m. | |
Re: Official Bungie Canon? | Forrest of B.org | 12/15/06 8:51 a.m. | |
Re: Official Bungie Canon? | Frungi | 12/15/06 9:22 a.m. | |
hehe, Infinity | MrHen | 12/15/06 9:51 a.m. | |
Re: hehe, Infinity | Forrest of B.org | 12/15/06 11:16 a.m. | |
Re: hehe, Infinity | treellama | 12/15/06 12:18 p.m. | |
Re: hehe, Infinity | Forrest of B.org | 12/15/06 1:15 p.m. | |
Re: hehe, Infinity | treellama | 12/15/06 2:09 p.m. | |
Re: hehe, Infinity | Forrest of B.org | 12/15/06 3:15 p.m. | |
Re: hehe, Infinity | treellama | 12/15/06 4:12 p.m. | |
Re: hehe, Infinity | Frungi | 12/15/06 6:34 p.m. | |
Re: hehe, Infinity | treellama | 12/16/06 3:38 a.m. | |
So... do I have this right? | MrHen | 12/16/06 6:35 a.m. | |
Re: So... do I have this right? | treellama | 12/16/06 11:25 a.m. | |
Re: hehe, Infinity | treellama | 12/15/06 2:21 p.m. | |
Re: Official Bungie Canon? | treellama | 12/15/06 9:55 a.m. | |
Re: Official Bungie Canon? | McNutcase | 12/15/06 11:12 a.m. | |
Re: Official Bungie Canon? | Forrest of B.org | 12/15/06 1:20 p.m. | |
Re: Official Bungie Canon? | McNutcase | 12/15/06 9:32 a.m. | |
Re: Official Bungie Canon? | MrHen | 12/15/06 9:49 a.m. | |
Re: Official Bungie Canon? | treellama | 12/15/06 9:56 a.m. | |
Re: Official Bungie Canon? | McNutcase | 12/15/06 11:09 a.m. | |
Re: Official Bungie Canon? | Forrest of B.org | 12/15/06 1:34 p.m. | |
Re: Official Bungie Canon? | Forrest of B.org | 12/15/06 1:39 p.m. | |
Re: Official Bungie Canon? | ukimalefu | 12/15/06 6:29 p.m. | |
Re: Official Bungie Canon? | McNutcase | 12/15/06 10:23 p.m. | |
awesome, thanks! *NM* | MrHen | 12/16/06 6:49 a.m. | |
Re: Official Bungie Canon? | Chris Biberstein | 12/16/06 5:51 p.m. | |
Re: Official Bungie Canon? | kyjel | 12/16/06 7:08 p.m. | |
Re: Official Bungie Canon? | Chris Biberstein | 12/18/06 8:36 p.m. | |
Re: Official Bungie Canon? | Frungi | 12/18/06 9:48 p.m. | |
Re: Official Bungie Canon? | Chris Biberstein | 12/22/06 10:00 a.m. | |
Re: Official Bungie Canon? | Forrest of B.org | 12/22/06 10:19 a.m. | |
what he said | MrHen | 12/22/06 12:38 p.m. | |
Re: Official Bungie Canon? | Shoeless | 12/18/06 10:23 p.m. | |
*sigh* | MrHen | 12/17/06 5:08 a.m. | |
Re: Official Bungie Canon? | Frungi | 12/11/06 3:35 p.m. | |
Re: Official Bungie Canon? | Chris Biberstein | 12/12/06 12:23 p.m. | |
Re: Official Bungie Canon? | Shoeless | 12/13/06 7:56 a.m. | |
Re: Official Bungie Canon? | Forrest of B.org | 12/13/06 8:32 a.m. | |
another example (albeit overused) | MrHen | 12/13/06 8:57 a.m. | |
Re: The Garden of Forking Paths *LINK* | irons | 2/23/18 1:11 a.m. | |
LOKE *NM* | W'rkncacnter | 2/23/18 4:06 p.m. | |
Re: LOKE *NM* *LINK* | irons | 2/23/18 4:14 p.m. | |
LOKE *NM* *NM* *NM* *NM* *NM* *LINK* | W'rkncacnter | 2/23/18 11:09 p.m. | |
Re: LOKE *NM* *LINK* | irons | 2/24/18 3:31 a.m. |
|
Problems? Suggestions? Comments? Email maintainer@bungie.org Marathon's Story Forum is maintained with WebBBS 5.12. |