: I've already done a lot of the Infinity textures for the netmaps used in the
: Marathon:Resurrection UT mod. I'll probably finish those off at some
: point. I have a f ew of the M2 textures done, but given the amount of work
: represented I'm less sure about finishing those. Each game uses 120-150
: textures, which equates to a couple of hundred hours of work. Unpaid work
: ;)
Hey Jay, I have a great way to lessen that workload.
http://www.salasnet.com/galeria/other/marathon_textures/index.html
These are my personal replacement textures sets. Through a combination of your fine work and others (and a few originals and LOTS of tweaking of other folks textures), I have what I feel is a very good set of replacement textures, that just looks fantastic in-game.
However, there are 8 textures which I simply cannot find replacements for which look better than the originals, even in their fuzzy 256 color state. :-) These are Infinity Lava 05,08,09,21,25,26 and Sewage 28,29. If you go the link above, you can see what I mean. So, really... all you have to do is 8 MEASLY textures! (Yes, I know that there are some hi-res version of those textures floating around, but I am not pleased with how they look in the game. The textures that I have settled on for my collection all have been carefully picked to blend together effortlessly. In many instances, there were a number of different textures to choose from, and I didnt' always pick the "slickest" one.)
BTW. My textures are not released. I am trying to figure out if it would be OK to do so, considering that most of the textures are already duplicated in other sets. If you do those 8 missing textures... then it would certainly be worth getting this package.
PS
Actually, Marathon 2 Water textures 18 and 26 are slightly mismatched, but it's a small thing and I never notice it unless I specifically look for it.