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Re: As a fan/player, | ||
Posted By: zudo | Date: 1/9/04 7:35 a.m. | |
In Response To: Re: As a fan/player, (the Battle Cat) : Quartz, having decided to abandon his much anticipated scenario, Hoth, said
Well put. I learned the sizable majority of what I do about game design from working on Apotheosis, and learned enough through doing so that I now work on games as a job. Now I'm pushing for more mature storytelling in games that I work on... but as quoted, it's the making that's important. [b] |
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