|Realism Pack v1.0 *LINK*|
|Posted By: PerseusSpartacus||Date: 2/25/13 4:13 p.m.|
Following the pushback after my last submission to Simplici7y (which I humbly removed), I decided to create something more interesting.
The result was a shapes-physics pack for Marathon Infinity, which I call the 'Realism Pack'. It should also work with Marathon 2, if my assumptions are correct.
One thing that I didn't like about the weapons in Marathon Infinity was how unrealistic they were. The Flamethrower can only be used in close-range combat, but in real-life, flamethrowers are generally mid-range weapons used to burn out troops in bunkers from several meters away. Explosions from grenades and rockets in real-life are generally much more powerful than those in Marathon.
This pack should hopefully alleviate some of those issues. However, the pack is not meant for multiplayer; the weapons are way too over-powered for multiplayer combat. As if SPNKr battles were not deadly enough!
|Realism Pack v1.0 *LINK*||PerseusSpartacus||2/25/13 4:13 p.m.|
|Update *LINK*||PerseusSpartacus||3/1/13 3:27 p.m.|
|Re: Update||BOBbingForApples||3/16/13 12:24 a.m.|
|Re: Update||PerseusSpartacus||3/16/13 12:47 a.m.|
|Re: Update||BOBbingForApples||3/21/13 6:39 p.m.|
|Re: Update||PerseusSpartacus||3/21/13 8:50 p.m.|
|Re: Update||Bob-B-Q||3/22/13 11:18 a.m.|
|Re: Update||BOBbingForApples||3/23/13 5:09 p.m.|
|Re: Update||PerseusSpartacus||3/23/13 7:42 p.m.|
|Re: Update||BOBbingForApples||3/23/13 8:37 p.m.|
|Re: Update||PerseusSpartacus||3/24/13 9:06 a.m.|
|Re: Update||PerseusSpartacus||3/24/13 9:15 a.m.|
|Re: Update||BOBbingForApples||3/24/13 10:21 p.m.|
|Re: Update||PerseusSpartacus||3/24/13 11:04 p.m.|
|Re: Update||treellama||3/22/13 3:29 a.m.|
|Re: Update||PerseusSpartacus||3/22/13 7:16 p.m.|
|Re: Update||treellama||3/23/13 2:25 a.m.|
|Re: Update||PerseusSpartacus||3/23/13 9:32 a.m.|
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