: Safe areas would probably help against the fight of an infinite army of
: enemies. Making enough safe areas could work, or the respawning enemies
: could be kept to a limit to the point where no more enemies will respawn.
: I'm glad someone else has replied to this thread, because it's kind of
: interesting to see what will become of it. There have not been many
: scenarios that could scare me (even though this is a single chapter).
: Funny thing about the invisible devlin: there was a solo map for Evil that
: had invisible devlin. Now THAT scared me, because not only was it dark,
: but I also had limited ammo. These things were black holes for ammo!
I hate infinite respawn except in very rare cases when it's not too hard to run by the monsters, so if there's a rework that eliminates infinite respawn I'm all for it!