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RED volunteers: To The Liver/Chaos Inc.
Posted By: Mark LevinDate: 4/16/04 9:27 a.m.

You're back in the Pfhor ship, and it's just as you left it, except that the "home base" at the beginning of the level has been deactivated. As Steve and John have pointed out, there's a real lack of pattern buffers this late in the scenario.

On the way to the ship, you somehow found time to evolve four new Organic powers, represented by the Fusion Mace and the Omega Cannon.


  • Fusion Mace: I can't quite work out the gesture the Reaver is making when using the primary trigger of this weapon, but it seems to be some sort of energy discharge that does a great deal of damage. This weapon also has a prodigious recoil, at least as great as the Omega Cannon, so it can also be used for maneuvering until you get an even better tool for this in a few levels.

    The second trigger is far more useful: Hold it down, look up, and release to recharge your health. I'm not sure why the "look up" is so important, making a weapon that increases the player's health is otherwise pretty simply. This means that you now have essentially infinite health- you can sit in a secluded area and power up to your heart's content and you'll be invincible to pretty much everything except deliberate death traps in the map.

  • Omega Cannon: The first trigger here summons bolts of energy from beneath the earth in front of you; this will usually kill every monster visible on the screen. The second trigger charges up a tight ball of energy and fires it directly ahead of you; this is essentially identical to the Omega Cannon's original function although the recoil is greatly decreased. (Please refrain from shouting "KAMEHAMEHA!" when using this weapon.)

The level is exactly like Tastes Like Evil, but it's not simply a copy of the level- parts of the some of the puzzles have been solved already. Permanently open doors remain open, and the blood has been lowered in the blood run puzzle (in hindsight, I should have realized this is a clue that it's possible to lower the blood on Tastes Like Evil). Unfortunately, the bridge to the second half of the level has been lowered, so you do have to go through the blood run again. Now there's no need to use any special tricks, so pulverize any monsters you come across and simply go around to the "brain" area; there's no need to find the switch in the ship's intestines.

All the ammo has been removed from the second section of the ship, but the teleporting enemies are still present. The door to Joshua's temple is open from the start, so there's no need to visit the 3 columns room. The eye in the blood pool has healed, so break it again. As you enter the corridor to the temple teleporter, look at the columns on the right- someone has defaced Joshua's symbol with a bloody X. Uh oh...

When you return to the temple, the void has changed; now there's a rocky outcropping floating in space where Joshua's seat of power used to be. But before you jump out, look at the wall behind the north pillar in the temple. Apparently Joshua is a Bungie fan :P This sticker dates back to around the time of Macworld NY 2000, when Bungie was distributing these Oni stickers and tales were told of all the improbable places they had been stuck at E3, the greatest being the ass of a six-foot plastic Pikachu. This inspired a pair of legendary SackMasters to top that feat on a statue in New York City (the statue remembering the sinking of the battleship Maine in 1898. Strangely enough, one of those SackMasters went on to work with Ian on Mac Hall. Seriously, there's a conspiracy. I'm sure of it.

Step into the void and approach the rock to be teleported to the extremely short level Chaos Inc. This is effectively part of the same place, the level jump is only to change the texture collection and also to get a bit more space to work with in the map view. You rise up to see what Joshua has in store for you after your betrayal, but instead you arrive in a stony arena strongly reminiscent of You Think You're Big Time.

Standing in the center of this arena is... Michael?! And he looks like he's holding...

...oh...

...shit.

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Pre-2004 Posts

Replies:

RED volunteers: To The Liver/Chaos Inc.Mark Levin 4/16/04 9:27 a.m.
     Re: RED volunteers: WOA!!!!!Steve Levinson 4/16/04 10:00 a.m.
           Re: RED volunteers: WOA!!!!!Dr. John Sumner 4/16/04 10:04 a.m.
                 Re: RED volunteers: WOA!!!!!Dr. John Sumner 4/16/04 10:13 a.m.
                       Re: RED volunteers: WOA!!!!!Mark Levin 4/16/04 10:38 a.m.
                             Re: RED volunteers: WOA!!!!!Steve Levinson 4/16/04 10:50 a.m.
     Re: RED volunteers: To The Liver/Chaos Inc.Dr. John Sumner 4/16/04 10:01 a.m.
           Re: RED volunteers: To The Liver/Chaos Inc.Steve Levinson 4/16/04 10:38 a.m.
                 Re: RED volunteers: To The Liver/Chaos Inc.Dr. John Sumner 4/16/04 10:47 a.m.
                       Re: RED volunteers: To The Liver/Chaos Inc.Mark Levin 4/16/04 10:51 a.m.
           Re: RED volunteers: To The Liver/Chaos Inc.Mark Levin 4/16/04 10:48 a.m.
                 Re: RED volunteers: To The Liver/Chaos Inc.Steve Levinson 4/16/04 10:54 a.m.
                       Re: RED volunteers: To The Liver/Chaos Inc.Mark Levin 4/16/04 11:02 a.m.
                             Re: RED volunteers: To The Liver/Chaos Inc.Steve Levinson 4/16/04 11:13 a.m.
                 Re: RED volunteers: To The Liver/Chaos Inc.Crimson 4/16/04 11:19 a.m.
                       Re: RED volunteers: To The Liver/Chaos Inc.Adam Ashwell 4/17/04 4:04 a.m.

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Pre-2004 Posts

 

 

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