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Re: Evil Volunteers: Septic Exodus
Posted By: Keith PalmerDate: 2/9/04 12:42 p.m.

In Response To: Evil Volunteers: Septic Exodus (Steve Levinson)

: The final room is - you guessed it - a puzzle. There are two banks of
: switches and a switch in the center that must be flipped in the right
: sequence, or the ceiling will collapse on you. Actually, it is possible to
: survive even if it does if you move quickly to the room that opens up with
: the mystics in it. If you'd rather not get a headache, you can note that
: the sequence for the switches can be found in Mystic characters on a
: terminal elsewhere in the level. The corresponding characters can be found
: next to each switch in map view. Finish this puzzle and flip the last
: switch, then return to the central building and jump to the bottom and
: it's off to Schmackle.

I managed to find the correct sequence in the terminal, but couldn't get the central building's door open. Either there was a specific bug between this level and the OS X version of Aleph One, or else I simply hit the crucial, concealed switch once too often with the Pfhor staff when fighting the drones and Mystic in the final room. Unfortunately, I had saved over my old game before realising what might have happened, so I now have to replay a whole series of levels to catch up with everyone else...

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Pre-2004 Posts


Replies:

Evil Volunteers: Septic ExodusSteve Levinson 2/7/04 6:47 p.m.
     Re: Evil Volunteers: Septic ExodusAdam Ashwell 2/7/04 7:05 p.m.
     Re: Evil Volunteers: Septic ExodusDr. John Sumner 2/8/04 4:00 a.m.
           Re: Evil Volunteers: Septic ExodusSteve Levinson 2/8/04 6:05 a.m.
                 Re: Evil Volunteers: Septic ExodusMark Levin 2/8/04 9:03 a.m.
     Re: Evil Volunteers: Septic ExodusKeith Palmer 2/9/04 12:42 p.m.
           Re: Evil Volunteers: Septic ExodusSteve Levinson 2/9/04 2:02 p.m.
                 Re: Evil Volunteers: Septic ExodusKeith Palmer 2/10/04 1:27 p.m.

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Pre-2004 Posts


 

 

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