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Covenant weapon sounds w/o wub is up | |
Posted By: uberfoop | Date: 9/20/12 5:11 p.m. |
Youtube I'm not yet convinced by all aspects of the sound design but, constant obnoxious announcer in this video aside, they seem to flow well. Nice cadence. Hearing the needler without the music makes that hand-outstretched posture seem more aesthetically reasonable, too. My main concern would be that the general clankiness could detract from weapon uniqueness, but I'll have to play the game to get a feel for that.
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Replies: |
Covenant weapon sounds w/o wub is up | uberfoop | 9/20/12 5:11 p.m. |
Re: Covenant weapon sounds w/o wub is up | cheapLEY | 9/20/12 5:26 p.m. |
Re: Covenant weapon sounds w/o wub is up | uberfoop | 9/20/12 5:51 p.m. |
Re: Covenant weapon sounds w/o wub is up | cheapLEY | 9/20/12 5:58 p.m. |
Re: Covenant weapon sounds w/o wub is up | Archilen | 9/20/12 5:31 p.m. |
Re: Covenant weapon sounds w/o wub is up | DEEP NNN | 9/20/12 6:18 p.m. |
Re: Covenant weapon sounds w/o wub is up | Druff | 9/20/12 8:10 p.m. |
Re: Covenant weapon sounds w/o wub is up | DrDoctor | 9/20/12 11:11 p.m. |
I don't... TOTALLY hate them. | Azo 'Galvat | 9/20/12 11:36 p.m. |
Re: Covenant weapon sounds w/o wub is up | General Vagueness | 9/22/12 8:28 p.m. |
Re: Covenant weapon sounds w/o wub is up | General Vagueness | 9/24/12 5:03 p.m. |
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