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Re: Covenant weapon sounds w/o wub is up
Posted By: ArchilenDate: 9/20/12 5:31 p.m.

In Response To: Covenant weapon sounds w/o wub is up (uberfoop)


: Youtube

: I'm not yet convinced by all aspects of the sound design but, constant
: obnoxious announcer in this video aside, they seem to flow well. Nice
: cadence. Hearing the needler without the music makes that
: hand-outstretched posture seem more aesthetically reasonable, too.

: My main concern would be that the general clankiness could detract from
: weapon uniqueness, but I'll have to play the game to get a feel for that.

Most of them are okay, though I prefer the previous Beam Rifle sound - the Halo 3 version was a lot beefier while this one sounds too much like a generic "pew-pew" ray gun. The Carbine sounds slightly weaker as well, or at least different. Maybe it'll take some getting used to.

As for highlights, I do like the FRG's new sounds; it retains the powerful kick of the original. The rest are just... ok. Nothing that special but they do their job I suppose.


Message Index




Replies:

Covenant weapon sounds w/o wub is upuberfoop 9/20/12 5:11 p.m.
     Re: Covenant weapon sounds w/o wub is upcheapLEY 9/20/12 5:26 p.m.
           Re: Covenant weapon sounds w/o wub is upuberfoop 9/20/12 5:51 p.m.
                 Re: Covenant weapon sounds w/o wub is upcheapLEY 9/20/12 5:58 p.m.
     Re: Covenant weapon sounds w/o wub is upArchilen 9/20/12 5:31 p.m.
     Re: Covenant weapon sounds w/o wub is upDEEP NNN 9/20/12 6:18 p.m.
     Re: Covenant weapon sounds w/o wub is upDruff 9/20/12 8:10 p.m.
           Re: Covenant weapon sounds w/o wub is upDrDoctor 9/20/12 11:11 p.m.
     I don't... TOTALLY hate them.Azo 'Galvat 9/20/12 11:36 p.m.
     Re: Covenant weapon sounds w/o wub is upGeneral Vagueness 9/22/12 8:28 p.m.
     Re: Covenant weapon sounds w/o wub is upGeneral Vagueness 9/24/12 5:03 p.m.



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