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| Re: weekly update HOT SEAT Q&A | |
| Posted By: Zeouterlimits | Date: 7/8/10 5:05 p.m. |
In Response To: weekly update HOT SEAT Q&A (sketchfactor) 1) In Bungie's internal review/postmortem on Halo 3's (and ODST's) Campaign what were your main aims for Reach? What do ye think were the strengths and weaknesses of those campaigns? *please please please Brian* 2) How does each map designer get to put their own spin on a map while keeping it consistent?
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