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Re: weekly update HOT SEAT Q&A | |
Posted By: KalamariKidd | Date: 7/8/10 1:53 p.m. |
In Response To: weekly update HOT SEAT Q&A (sketchfactor) How do you approach designing a campaign? Are there any predetermined systematic procedures you follow when designing a campaign, or is it a question of taking chaos and bringing it to order? How do you know when you have designed a "good" campaign level? What are some factors that contribute to a good campaign level? Also, what is your favorite game of all time? Why?
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