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Posted By: Duncan <ncsuduncan@gmail.com> | Date: 7/8/10 12:31 p.m. |
In Response To: weekly update HOT SEAT Q&A (sketchfactor) - When planning out the campaign levels, is there any push to recreate situations from the previous games? As in, "Ooh, we should have a level like The Maw run. Add in a Truth and Reconciliation level here." Or are those types of similarities more accidental in nature? - How much effort is put into making new gameplay mechanics like Space Combat feel like Halo? Was there ever a point early on when it felt too out of place? - If you could remake Halo 1's campaign using the Reach engine what would be your favorite change/update to make?
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