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Re: weekly update HOT SEAT Q&A | |
Posted By: pete_the_duck | Date: 7/8/10 12:39 p.m. |
In Response To: weekly update HOT SEAT Q&A (sketchfactor) : Chris Opdahl, our campaign design lead, has agreed to jump into the hot seat : and answer your questions. If you have stuff you'd like to ask him, post : in this thread and I'll pick out some for him to respond to (TBD to run : either tomorrow or next Friday). Previous Halo games had missions designed to highlight a specific vehicle (cue Reach sabre footage).. are some Reach missions designed with a certain armor ability in mind? If so, does each ability have its own special section in campaign, or do some feature more often than others? And, if so, have there ever been some surprises in how a player progresses through a mission when they select a different armor ability than that section of level was designed to highlight?
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