: Well, actually they'd hardly need my help to do that. Editing the level
: attributes to allow for coop starts on all levels in all three official
: scenarios would probably take only five minutes.
: I think the problem with including that in the default package is that it
: isn't what Bungie and Double Aught intended, and may not play the way
: people expect.
: A custom "made for coop" distribution that includes the modified
: levels and irons' script might be a good idea-- either alongside the
: official distributions, or just something I'd host myself, if that is OK
: with the team.
: I realize that given the current licensing, I'd probably be within my rights
: to distribute anyway, but given the debt I feel myself and the rest of the
: community owes to the Aleph One team for maintaining and improving the
: game, I don't see any point in antagonizing them if they'd prefer I not
: "fork" the game with these fairly trivial alterations. However,
: if they're OK with it, I will definitely put something up.
For Marathon 2 and Infinity, editing the files certainly does seem simple enough, but for Marathon 1, neither JUICE nor Weland seem to be able to open the data files. Did you find some way to edit them, or did you just use the older M1A1 data files for your playthrough?