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Re: Beta 2 test: Pfhoraphobia | ||
Posted By: Dr. John Sumner | Date: 7/25/13 7:00 a.m. | |
In Response To: Re: Beta 2 test: Pfhoraphobia (Godot) : You're right about the 8 enemies alive limit and the fact that Jugs are
I just now played the level on Kindergarten and defeated all enemies except for the Alien Leader. Sure enough, the level would not let me leave. Soon as I shot a missile into the leader from the floor of that room, I teleported immediately. So you are right about the hard coding of the leader.
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Replies: |
Beta 2 test: Pfhoraphobia | Godot | 7/25/13 2:58 a.m. | |
Re: Beta 2 test: Pfhoraphobia | Dr. John Sumner | 7/25/13 3:39 a.m. | |
Re: Beta 2 test: Pfhoraphobia | Godot | 7/25/13 5:30 a.m. | |
Re: Beta 2 test: Pfhoraphobia | Dr. John Sumner | 7/25/13 6:15 a.m. | |
Re: Beta 2 test: Pfhoraphobia | Godot | 7/25/13 6:30 a.m. | |
Re: Beta 2 test: Pfhoraphobia | Dr. John Sumner | 7/25/13 7:00 a.m. | |
Re: Beta 2 test: Pfhoraphobia | Godot | 7/25/13 7:54 a.m. | |
Re: Beta 2 test: Pfhoraphobia | Dr. John Sumner | 7/25/13 8:07 a.m. | |
Re: Beta 2 test: Pfhoraphobia | treellama | 7/25/13 8:47 a.m. | |
Re: Beta 2 test: Pfhoraphobia | Godot | 7/25/13 8:09 a.m. | |
Re: Beta 2 test: Pfhoraphobia | Hokuto | 7/25/13 4:25 a.m. | |
Re: Beta 2 test: Pfhoraphobia | PerseusSpartacus | 7/25/13 11:56 a.m. | |
Re: Beta 2 test: Pfhoraphobia | Philtron | 7/25/13 8:54 a.m. | |
:) *NM* | Godot | 7/25/13 9:38 a.m. |
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