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Re: Beta 2 test: Pfhoraphobia | ||
Posted By: Godot | Date: 7/25/13 6:30 a.m. | |
In Response To: Re: Beta 2 test: Pfhoraphobia (Dr. John Sumner) : In the original game, this level was set to extermination and exploration. I
You're right about the 8 enemies alive limit and the fact that Jugs are required to be killed in the original game. I also believe that the death of the Alien Leader is also hard coded into the original game. I will real world test it, but have you any idea how hard it is to keep the Alien Leader alive! ;) Cheers
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Replies: |
Beta 2 test: Pfhoraphobia | Godot | 7/25/13 2:58 a.m. | |
Re: Beta 2 test: Pfhoraphobia | Dr. John Sumner | 7/25/13 3:39 a.m. | |
Re: Beta 2 test: Pfhoraphobia | Godot | 7/25/13 5:30 a.m. | |
Re: Beta 2 test: Pfhoraphobia | Dr. John Sumner | 7/25/13 6:15 a.m. | |
Re: Beta 2 test: Pfhoraphobia | Godot | 7/25/13 6:30 a.m. | |
Re: Beta 2 test: Pfhoraphobia | Dr. John Sumner | 7/25/13 7:00 a.m. | |
Re: Beta 2 test: Pfhoraphobia | Godot | 7/25/13 7:54 a.m. | |
Re: Beta 2 test: Pfhoraphobia | Dr. John Sumner | 7/25/13 8:07 a.m. | |
Re: Beta 2 test: Pfhoraphobia | treellama | 7/25/13 8:47 a.m. | |
Re: Beta 2 test: Pfhoraphobia | Godot | 7/25/13 8:09 a.m. | |
Re: Beta 2 test: Pfhoraphobia | Hokuto | 7/25/13 4:25 a.m. | |
Re: Beta 2 test: Pfhoraphobia | PerseusSpartacus | 7/25/13 11:56 a.m. | |
Re: Beta 2 test: Pfhoraphobia | Philtron | 7/25/13 8:54 a.m. | |
:) *NM* | Godot | 7/25/13 9:38 a.m. |
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