: I think you may have hit the nail on the head, Forrest. M2 and Infinity
: probably do not like sharing the same set of prefs in AO. What I've done
: for my setup - granted, it's on a Mac - is to edit the default global
: script file that comes with AO to have an unique name for the preferences
: file for each scenario, so that each scenario will have its own. This
: should fix that problem. Strangely, however, in looking at my global
: script files, I noticed that there is a set of instructions in the global
: script that comes with AO that I have in the Infinity global script, but
: not in the M2 global script. I wonder if one of these is problematic for
: M2, or did I just neglect to include them.
How exactly do you edit this global script file and where is it? My copy of AO didn't come with any script files, at least not externally - is there one in a resource fork?
I've been meaning to look into this, because Eternal gets confused with other Aleph apps, and saves files (films and saved game) as Aleph One file type, despite having changed it's creator code in the app's bundle files. Do you know any way I might get Eternal to actually behave like it's own application and stop confusing itself with stock Aleph One?