: Tested: Eternal 1.1b4 still has some messed up graphics for the un-enhanced
: Shapes file (and the unused 8-bit weapons in hand has bad
: positioning/scales). You’ll notice that the landscape is still too short
: if you’re not using OpenGL (Classic or otherwise). No hope of these being
: fixed, is there...
I will be fixing the landscape heights in software rendering in the next beta release.
Anything to do with the weapons will go unfixed until the new weapons are ready, since it's all going to have to get redone then anyway.
Thanks you for the feedback :)