: I just now played this level on TC and noticed an odd thing with the Pfhor
: that I don't recall occurring in the original game. At the end of the
: level, the octagonal room right before the three rooms with the switches,
: fighters and compilers is a monster impassable polygon. In the original
: game, I could berserk one of the fighters and he would not cross onto the
: monster impassable poly. I could sit back and let him take out all the
: other fighters. In the Beta 2 however, the berserk fighter came into the
: monster impassable polygon. Does that happen in the original game
: anywhere? Do berserk enemies normally cross into monster impassable
: polygons?
I'm not sure where this polygon is located so I'll will have to open it up in Pfhorte before I test it out.
This is what the Pfhorte User Manual (v2.2) says about monster impassable polygons.
Monster impassable: Monsters generally stay out of these squares. They will follow you through them, however.
Did you by any chance check the original Vid films on YouTube to see if this happens?
Cheers
Hamish