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Re: You get what you pay for, Forrest
Posted By: rampancyDate: 2/23/05 7:06 p.m.

In Response To: Re: You get what you pay for, Forrest (Nicholai)

: Cool features like file linking(you can link two map files, shapes, sounds,
: etc.. without changing the preferences, like if you finish m1a1 and
: immediatly you start m2 without having to quit the game) could be done to
: enhace AO, swinging doors and horizontal moving plattaforms(like those on
: Damage Incorporated)

To my knowledge, many of those things aren't special features but very, very clever map making tricks. For example, swinging doors is implemented in TI, and Ian put a working conveyor belt in RED.

could be also done to give the scenario makers more
: options. Prime Target, another game with the m2 engine had a particle
: system, and even blood splats on the walls, it also had more interactive
: scenography; you could move object like chairs, and use them as a cover
: for the bullets.

Contacting the dev team for both Prime Target and Damage Incorporated would be a worthwhile project, I think...

: community is so obstinate in not to implement them... believe me if knew
: how to code'em I would do it and because I do really have interest in
: improving AO, I'll send missives to coder and developers, just to find
: someone with enough free time and will to implement those.

From what I now remember on alt.games.marathon the main problem was the devs' attitude - a really huge divide started between programmers like Loren Petrich and the devs and the scenario designers like Borzz. The designers wanted features like better monster AI/pathfinding and a lifting of the limitation polygon counts, among other features. While I know that the latter was done, not much was done about the former. And people took up the (quite adversarial) attitude of "Well, if you want us to add feature X, why don't you download the source and do it yourself?"

: And I think that Anvil and Forge should have been gone to the open source as
: well.... Those should be re-made to fit OSX and AO capabilities, and to
: improve the game(more weapons, aliens, effects, walls, etc.)

Has someone here or a b.org actually asked someone at Bungie for this? It seems odd that they didn't do this back when the Marathon source was released.

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Pre-2004 Posts

Replies:

I get jealous when I see other...Nicholai 2/22/05 8:41 p.m.
     Re: I get jealous when I see other...Forrest of B.org 2/22/05 9:32 p.m.
           Re: I get jealous when I see other...TwelveMotion 2/23/05 1:25 a.m.
                 Re: I get jealous when I see other...Jorge 2/23/05 5:43 a.m.
                       I've said it before and I'll say it again...Anaphiel 2/23/05 6:40 a.m.
                             And as a brief followup...Anaphiel 2/23/05 6:49 a.m.
                                   Re: And as a brief followup...Jorge 2/23/05 9:49 a.m.
                                   Re: And as a brief followup...Little Kago 2/23/05 1:18 p.m.
                                         Re: And as a brief followup...Anaphiel 2/23/05 2:03 p.m.
                                               Re: And as a brief followup...luke9 2/23/05 6:02 p.m.
                             Re: I've said it before and I'll say it again...Malakite 2/23/05 2:50 p.m.
     You get what you pay forSteve Levinson 2/23/05 5:06 a.m.
           Re: You get what you pay forTyler 2/23/05 2:34 p.m.
                 Re: You get what you pay for, ForrestNicholai 2/23/05 6:45 p.m.
                       Re: Sorry about the spelling and grammar mistakes *NM*Nicholai 2/23/05 6:52 p.m.
                       Re: You get what you pay for, Forrestrampancy 2/23/05 7:06 p.m.
                             Re: You get what you pay for, ForrestForrest of B.org 2/23/05 8:20 p.m.
                                   Re: You get what you pay for, Forrestrampancy 2/24/05 2:58 a.m.
                             Re: You get what you pay for, ForrestNicholai 2/23/05 8:29 p.m.
                 Re: You get what you pay forrampancy 2/23/05 7:11 p.m.
                       Re: You get what you pay forJorge 2/24/05 5:13 a.m.
                             Just tell me, why don't improve?Nicholai 2/24/05 12:37 p.m.
                                   Re: Just tell me, why don't improve?Forrest of B.org 2/24/05 12:54 p.m.
                                         You win this discution...Nicholai 2/24/05 1:03 p.m.
                                               Re: You win this discution...Jorge 2/24/05 4:24 p.m.
                                                     Re: You win this discution...Nicholai 2/24/05 4:52 p.m.
                                                           Re: You win this discution...Forrest of B.org 2/24/05 5:01 p.m.
                                                                 Re: You win this discution...Andromeda_5[Kilo] 2/24/05 5:05 p.m.
                                                                       Re: You win this discution...Adam Ashwell 2/24/05 5:43 p.m.
                                                                             back to topicukimalefu 2/24/05 6:29 p.m.
                                                                                   Re: back to topicSimon of team Sigma 2/25/05 3:51 a.m.
                                                                             Re: You win this discution...tcm 2/24/05 7:42 p.m.
                                                                       Re: You win this discution...Jorge 2/25/05 4:04 a.m.
                                                                       Re: You win this discution...D-M.A. 2/27/05 2:08 a.m.
           Quick question...Siphonopho 2/24/05 8:09 p.m.
                 Re: Quick question...Steve Levinson 2/25/05 5:07 a.m.
                       Re: Quick question...Nicholai 2/25/05 12:06 p.m.
                             Re: Quick question...Forrest of B.org 2/25/05 4:55 p.m.
                                   Re: Quick question...Adam Ashwell 2/25/05 5:18 p.m.
                                         Re: Quick question...Nicholai 2/25/05 7:38 p.m.
                                               Quick question... how hard woul it be to add theNicholai 2/25/05 7:54 p.m.
                                               Re: Quick question...D-M.A. 2/27/05 2:18 a.m.
                                                     Re: Quick question...Speaker-To-Animals 2/27/05 9:50 a.m.
                                                           Re: Quick question...D-M.A. 2/28/05 12:00 a.m.
                                                                 Re: Quick question...Speaker-To-Animals 2/28/05 8:37 p.m.
                                   Re: Quick question...goran 2/26/05 12:54 a.m.
           Re: You get what you pay forSpeaker-To-Animals 2/27/05 9:27 a.m.
                 Re: You get what you pay forthermoplyae 2/27/05 4:14 p.m.
           Crap! Can't believe I missed this thread!!Me_43 2/27/05 11:39 p.m.
                 Re: Crap! Can't believe I missed this thread!!Steve Levinson 2/28/05 5:15 a.m.
                       Re: Crap! Can't believe I missed this thread!!Me_43 2/28/05 10:39 p.m.
                             hey where can I see this E0...Nicholai 3/1/05 1:53 p.m.
                                   Re: hey where can I see this E0...Me_43 3/1/05 10:23 p.m.
                             Re: Crap! Can't believe I missed this thread!!Steve Levinson 3/1/05 9:10 p.m.
                                   Re: Crap! Can't believe I missed this thread!!luke9 3/1/05 9:19 p.m.
     Re: I get jealous when I see other...thermoplyae 2/27/05 4:13 p.m.
     Re: I get jealous when I see other...tcm 2/28/05 7:13 a.m.
           Re: I get jealous when I see other...Nicholai 3/1/05 1:48 p.m.
                 Re: I get jealous when I see other...tcm 3/2/05 9:49 a.m.

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