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Re: Halo 2's in-game explanation of events... | |
Posted By: vector40 <brandon@berkeleyhigh.org> | Date: 9/9/02 8:18 p.m. |
In Response To: Re: Halo 2's in-game explanation of events... (Master Chief Mabry) : Because of the way they are designed, possibly too perfectly, they cannot
Indeed! Perhaps you could power them down completely (pull the plug, so to speak) but that would result in a multi-ton, non-mobile coffin. Tactical wonder, eh? |
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