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Beautiful man, absolutely!
Posted By: Miguel Chavez <bs@bungie.org>Date: 6/1/02 2:13 p.m.

In Response To: So far... (aLuCaRD)

: No, the XTender chip is one where you have to open your X-Box, solder 29 or
: 30 wires, I forget how many exactly, then it will play backup CDRWs DVDRs
: DVDRWs and maybe CDRs, havent tried the later yet.

: Anyhow, back to my progress...

: I have been able to get into an image and look about, I will list the file
: layout below: Halo.iso
: |
: |-bink
: | |-attract1.bik
: | |-attract2.bik
: | |-attract3.bik
: | |-credits.bik
: | |-intro.bik
: |
: |-maps
: | |-a10.map
: | |-a30.map
: | |-a50.map
: | |-b30.map
: | |-b40.map
: | |-beavercreek.map
: | |-bloodgulch.map
: | |-boardingaction.map
: | |-c10.map
: | |-c20.map
: | |-c40.map
: | |-carousel.map
: | |-chillout.map
: | |-d20.map
: | |-d40.map
: | |-damnation.map
: | |-hangemhigh.map
: | |-longest.map
: | |-prisoner.map
: | |-putput.map
: | |-ratrace.map
: | |-sidewinder.map
: | |-ui.map
: | |-wizard.map
: |
: |-XDemos

: The things in the "bink" folder are probably movies using the Bink
: codec, I will look into this further, the "XDemos" are just the
: demos, I think the US is slightly different demos and haven tbothered with
: this folder, but, the "maps" folder, this is what gets me
: excited. :o)
: Im thinking that all the textures/models that are neded for the various
: levels are actually in a single big file for that particular level, now
: assumming my theory is correct (And understable.) any adjustments would
: effect that level, which in itself is a cool idea, think about how in the
: jungle level how much cooler the MC would look in a camo version of hes
: suit, or in the snow level he could have a more white/snow like suit,
: seems kinda cool to me, the last level, hes suit could be damaged or
: something, simple skinning things make for some cool looking things, but
: Im also assumming the models are in these big files.

: Now I just think Im rambling and I want to play the game now..! lol

: Anyhow, wish me luck in extracting some info, Im trying first with the op map
: file "a10.map".

: Things I would like to change first...
: 1st level, model without a helmet
: All levels, light is actually from gun so when switching/reloading the light
: is right, it doesnt look it to me.
: etc etc etc

: aLuCaRD :o)
: l-l /\ |, (o)

I'm sure Jaime, Tyson, etc are a bit surprised to see the above, still, I'd love to see their replies to this... maybe even under a psuedonym. :)

Here's something I can tell you from my limited knowledge.... notice the map level names **skip** a few 'slots'??? A10-A30-A50 Where's A20 or A40???? Ah, just in time for Hamish's return...

:-)


Message Index




Replies:

Halo X-Box Mod..?aLuCaRD 5/31/02 7:33 a.m.
     Re: Halo X-Box Mod..?Louis Wu 5/31/02 9:39 a.m.
           Re: Halo X-Box Mod..?Corgana 5/31/02 10:04 a.m.
                 Re: Halo X-Box Mod..?aLuCaRD 5/31/02 10:59 a.m.
                       Re: Halo X-Box Mod..?Djof 6/1/02 6:16 p.m.
                             Re: Halo X-Box Mod..?DeMOnS 6/15/02 4:55 a.m.
     Re: Halo X-Box Mod..?NthDegree256 5/31/02 4:01 p.m.
           Re: Halo X-Box Mod..?Masterchief1138 5/31/02 5:00 p.m.
                 Re: Halo X-Box Mod..?NthDegree256 5/31/02 10:32 p.m.
     Re: Halo X-Box Mod..?bobb 5/31/02 6:27 p.m.
           So far...aLuCaRD 6/1/02 1:28 p.m.
                 Beautiful man, absolutely!Miguel Chavez 6/1/02 2:13 p.m.
                       Ive never been called beautiful by another man :o)aLuCaRD 6/1/02 2:56 p.m.
                             Re: map namespoena.dare #CP# 6/1/02 5:12 p.m.
                                   Re: map namesThis Side Up 6/2/02 12:17 a.m.
                                         Re: map namesMiguel Chavez 6/2/02 6:17 a.m.
                             Re: Ive never been called beautiful by another manDjof 6/1/02 6:10 p.m.
                 Re: So far...aLuCaRD 6/1/02 7:02 p.m.



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