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Re: Official Halo 4 FUD Teaser Trailer | |
Posted By: yakaman | Date: 7/2/12 5:38 p.m. |
In Response To: Re: Official Halo 4 FUD Teaser Trailer (Cody Miller) : Halo 4 does seem to have a different feel to it, so it's certainly possible
This, absolutely. I loved the tone of things set forth by supporting material for Halo 3, including Iris (for mystery and deep mythology), Blomkamp's demo (for Universe feel and realism) and Believe (for desperation and gravity), but the tone of the game was almost a non-sequiter. I wonder if that was a choice or a basic limitation of game design in general? (To clarify, I enjoyed H3) ODST was closer. I guess in that case the mythology of the ODST (dark, dangerous, suicidal) meshed well with the goal of ODST's game design. I want the game to give me what the live-action does - can it be done? If not perfectly, how close can 343i come?
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