In Response To: Design by Numbers: Simultaneous Perception (The More Deluded)
I've read more articles like this one, but I always want to get my hands on more.
I'm curious, is there one about Bungie's way of making the aim work in their games? The Halo games are the only games I've played on any console, ever, who have great aim. And that's not even because of the auto-aim. Walking around and looking at stuff where there are no enemies (so the auto-aim doesn't get activated) or just looking at teammates (again, no auto-aim on teammates) just feels so much better in Halo than other games. Everything else either feels sluggish or 'out of touch'.
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