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| Re: This. | |
| Posted By: General Vagueness <General.Vagueness@gmail.com> | Date: 7/23/11 3:44 p.m. |
In Response To: Re: This. (Hyokin) : Before you try to make an original map, you should start by working on an : existing map and changing SOME of the objects around. That's mostly what I've been doing. :? : Cave-Out suffered because you tried to make a map based around a story and
Not really, it was more supposed to be like they had all vanished for a second, the stuff in the middle is just for balance, but really, as for specifically where things were, I wasn't going with any scheme or plan other than trying to make things varied but balanced and go with what felt right. : Building a map isn't just about weapon placement, you need to be able to
That's what I've been doing, building on pre-existing stuff-- whether it's complicated like Boneyard or simple like the pillar on Forge World-- to figure that stuff out. : You need to work out a map in your head and on paper before you start
My brain doesn't really work that way, I don't know what I want to end up with until I've started. : Players will move around maps in a variety of ways and your job is to meet
I know that. : Okay, that was a lot longer than I intended but I hope you get what I am
What you typed above is mostly pretty easy to understand. If there's some reading between the lines I'm supposed to do, I'm missing it.
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| Replies: |
| Forerunner Symbol on Condemned | Joony Joon | 7/21/11 10:51 a.m. |
| holy crap - good call! | Louis Wu | 7/21/11 11:43 a.m. |
| Re: holy crap - good call! | Hyokin | 7/21/11 11:47 a.m. |
| Re: holy crap - good call! | DHalo | 7/21/11 11:51 a.m. |
| Re: holy crap - good call! | Louis Wu | 7/21/11 12:13 p.m. |
| Condemned space station build by Forerunners! *NM* | Overdoziz | 7/21/11 12:14 p.m. |
| Re: holy crap - good call! | Joony Joon | 7/21/11 12:30 p.m. |
| You get a gold star. *NM* | SonofMacPhisto | 7/21/11 12:40 p.m. |
| Also a purple heart! | Hyokin | 7/21/11 1:00 p.m. |
| Re: holy crap - good call! | Joony Joon | 7/21/11 1:51 p.m. |
| Re: holy crap - good call! | Louis Wu | 7/21/11 1:52 p.m. |
| Gracias. *NM* | Joony Joon | 7/21/11 3:47 p.m. |
| Re: Forerunner Symbol on Condemned | pete_the_duck | 7/21/11 6:53 p.m. |
| Re: Forerunner Symbol on Condemned | General Vagueness | 7/21/11 10:38 p.m. |
| Re: Forerunner Symbol on Condemned | General Vagueness | 7/21/11 11:59 p.m. |
| Re: Forerunner Symbol on Condemned | pete_the_duck | 7/22/11 6:14 a.m. |
| Re: Forerunner Symbol on Condemned | General Vagueness | 7/22/11 10:52 a.m. |
| Re: Forerunner Symbol on Condemned | Hedgemony | 7/22/11 11:50 a.m. |
| It's shit like this Vagueness. | Joe Duplessie (SNIPE 316) | 7/23/11 6:08 a.m. |
| This. | Hyokin | 7/23/11 12:03 p.m. |
| Re: This. | General Vagueness | 7/23/11 12:13 p.m. |
| Re: This. | Hyokin | 7/23/11 2:06 p.m. |
| Re: This. | General Vagueness | 7/23/11 3:44 p.m. |
| actually | nomis78 | 7/24/11 8:52 a.m. |
| Re: Forerunner Symbol on Condemned | ghost faction | 7/24/11 4:21 p.m. |
| Re: Forerunner Symbol on Condemned | General Vagueness | 7/24/11 5:16 p.m. |
| Re: Forerunner Symbol on Condemned | General Vagueness | 7/28/11 10:23 p.m. |
| Re: Forerunner Symbol on Condemned | Stephen L. (SoundEffect) | 7/29/11 5:42 a.m. |
| Re: Forerunner Symbol on Condemned | Louis Wu | 7/22/11 12:01 p.m. |
| Re: Forerunner Symbol on Condemned | pete_the_duck | 7/22/11 1:13 p.m. |
| Re: Forerunner Symbol on Condemned | ZackDark | 7/22/11 8:26 p.m. |
| Re: Forerunner Symbol on Condemned | Stephen L. (SoundEffect) | 7/22/11 2:13 p.m. |
| Re: Forerunner Symbol on Condemned | Ragashingo | 7/24/11 12:47 p.m. |
| Re: Forerunner Symbol on Condemned | Joony Joon | 7/22/11 7:02 a.m. |
| Great find, Vagueness! | NsU Soldier | 7/23/11 10:57 p.m. |
| Re: Great find, Vagueness! | kanbo | 7/24/11 1:49 a.m. |
| Re: Great find, Vagueness! | General Vagueness | 7/24/11 9:00 a.m. |
| I would love a corner shot of it. :) | NsU Soldier | 7/24/11 2:41 p.m. |
| Re: I would love a corner shot of it. :) | General Vagueness | 7/24/11 3:23 p.m. |
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