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Re: Longest Remake (Elusive)
Posted By: drdoctor <bwwardiii@gmail.com>Date: 10/22/10 3:22 p.m.

In Response To: Re: Longest Remake (Elusive) (ckamp)


: I haven't gotten the chance to playtest it much, however, you are totally
: able to play around right next to it and not get lifted. I'll try some
: permutations of sinking it a little more, but I want the jump to the ledge
: above to feel as natural as the original. As far as feedback, I'd like to
: know what people think of the spawns as I'm pretty new at this.

If I get the chance I will get some people on it. Although if you play some customs with Hyokins crew tonight they will usually let you test a map with them.

If the ladder currently plays well then I wouldn't worry about sinking it too much because the jump is more important. However, I would do what you can to make it stand out a little more as a ladder. You could do what I had mentioned before to make it look like the bars of the ladder are there or possibly change the blue coloring on that ramp piece to yellow (you can on that one, right?)

It's certainly not needed, but since ladders can be a bit unfamiliar to people it would help with that as well as be a nice stand-out detail that adds to the aesthetic of the map. I would be impressed if I saw it for the first time and thought "*GASP* WORKING LADDERS!".

: Thanks for the positive feedback. I spent more time on this map than I care
: to admit...

The more, the better. It shows.

: I'll implement that gametype with an update. Right now its set up for
: CTF/Neutral CTF/Oddball/KotH/Crazy King and slayer variants.

Great! You definitely want to support as many gametypes as you can successfully. Personally I think there are a LOT of gametypes that would work well here. Including stockpile and headhunter.

Google Blamite



Message Index




Replies:

Longest Remake (Elusive)ckamp 10/22/10 2:55 a.m.
     Re: Longest Remake (Elusive)Compton 10/22/10 9:02 a.m.
     Awesome Ladder idea.Dustbunny27 10/22/10 10:53 a.m.
           Re: Awesome Ladder idea.ckamp 10/22/10 1:20 p.m.
                 I still like the layout better. *NM*Dustbunny27 10/22/10 3:06 p.m.
     Re: Longest Remake (Elusive)bluerunner 10/22/10 10:56 a.m.
     Re: Longest Remake (Elusive)drdoctor 10/22/10 1:20 p.m.
           Re: Longest Remake (Elusive)ckamp 10/22/10 1:37 p.m.
                 Re: Longest Remake (Elusive)drdoctor 10/22/10 3:22 p.m.
     Re: Longest Remake (Elusive)Decadence Night 10/23/10 10:17 p.m.
           Re: Longest Remake (Elusive)ckamp 10/23/10 11:20 p.m.



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