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Re: Longest Remake (Elusive) | |
Posted By: drdoctor <bwwardiii@gmail.com> | Date: 10/22/10 1:20 p.m. |
In Response To: Longest Remake (Elusive) (ckamp) Looks GREAT! I love the ladder idea. I had that idea myself once while pondering away about forge while I was at work. I never got the chance to try and I never really thought it would work with only so little of it sticking out. Have you gotten to playtest it much? I wonder if that ladder could be a potential source of frustration from strafing players. Maybe some clever 1x1 flat block use and phasing could get you more of a ladder look so people can more quickly see it. You could also possible find a way to "sink" it into the wall at an inconsequential amount to show the ladders a little more clearly. You did a great job trying to keep a nice asthetic and it looks VERY similar to it's H1 counterpart. You should definitely submit it to the contest, but wait until you're sure about it to send it in. Even if you don't win you could get an honorable mention. Heck, even if THAT didn't happen, well, I know I can't be the ONLY one who's trying out every decent-looking map in the submission thread. I'd like to try some swat assault on this map.
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Replies: |
Longest Remake (Elusive) | ckamp | 10/22/10 2:55 a.m. |
Re: Longest Remake (Elusive) | Compton | 10/22/10 9:02 a.m. |
Awesome Ladder idea. | Dustbunny27 | 10/22/10 10:53 a.m. |
Re: Awesome Ladder idea. | ckamp | 10/22/10 1:20 p.m. |
I still like the layout better. *NM* | Dustbunny27 | 10/22/10 3:06 p.m. |
Re: Longest Remake (Elusive) | bluerunner | 10/22/10 10:56 a.m. |
Re: Longest Remake (Elusive) | drdoctor | 10/22/10 1:20 p.m. |
Re: Longest Remake (Elusive) | ckamp | 10/22/10 1:37 p.m. |
Re: Longest Remake (Elusive) | drdoctor | 10/22/10 3:22 p.m. |
Re: Longest Remake (Elusive) | Decadence Night | 10/23/10 10:17 p.m. |
Re: Longest Remake (Elusive) | ckamp | 10/23/10 11:20 p.m. |
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