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Re: Slipspace Animation | |
Posted By: DHalo <dmoore992@sbcglobal.net> | Date: 4/9/07 12:14 a.m. |
In Response To: Re: Slipspace Animation (jtdoepke) : Perhaps if it entered faster? Like you said, human ships force their way in. : Less sitting there rippling, more entering slipspace. I already have a : nice, sort of portal effect for Covenant ships. The same thing larid uses : for Halo: Unyealding in fact. : P.S. Although the ship and the flare were done in Lightwave, most of the cool
Ahhh, I see. The flare effect: is that more similar to the approach Bungie took? I was just recently trying to do that...no luck. MB we should talk tomorrow (later today actually) about this on an IM. Your preference?
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Replies: |
Slipspace Animation | jtdoepke | 4/8/07 10:36 p.m. |
Re: Slipspace Animation | Zerowind117 | 4/8/07 10:41 p.m. |
Re: Slipspace Animation | DHalo | 4/8/07 10:58 p.m. |
Re: Slipspace Animation | jtdoepke | 4/8/07 11:13 p.m. |
Re: Slipspace Animation | DHalo | 4/9/07 12:14 a.m. |
Re: Slipspace Animation | Omega | 4/8/07 11:05 p.m. |
Flaming tiretracks would be awesome though *NM* | Rox | 4/9/07 5:55 a.m. |
And since my last message was worthless... | Rox | 4/9/07 6:04 a.m. |
Re: Slipspace Animation | deadguy71 | 4/9/07 11:09 a.m. |
Re: Slipspace Animation | sgtsmiles | 4/9/07 11:39 a.m. |
Re: Slipspace Animation | Nitro288 | 4/9/07 12:57 p.m. |
Re: Slipspace Animation | Devrous | 4/9/07 3:56 p.m. |
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