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Re: Slipspace Animation | |
Posted By: jtdoepke <jtdoepke@doepkeonline.com> | Date: 4/8/07 11:13 p.m. |
In Response To: Re: Slipspace Animation (DHalo) : Great job! I'd love to know how to do that, but rather in 3ds max. : Also, that'd be what I'd imagine as a Covenant entrance. For variation, use
Perhaps if it entered faster? Like you said, human ships force their way in. Less sitting there rippling, more entering slipspace. I already have a nice, sort of portal effect for Covenant ships. The same thing larid uses for Halo: Unyealding in fact. P.S. Although the ship and the flare were done in Lightwave, most of the cool stuff was done in After Effects.
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Replies: |
Slipspace Animation | jtdoepke | 4/8/07 10:36 p.m. |
Re: Slipspace Animation | Zerowind117 | 4/8/07 10:41 p.m. |
Re: Slipspace Animation | DHalo | 4/8/07 10:58 p.m. |
Re: Slipspace Animation | jtdoepke | 4/8/07 11:13 p.m. |
Re: Slipspace Animation | DHalo | 4/9/07 12:14 a.m. |
Re: Slipspace Animation | Omega | 4/8/07 11:05 p.m. |
Flaming tiretracks would be awesome though *NM* | Rox | 4/9/07 5:55 a.m. |
And since my last message was worthless... | Rox | 4/9/07 6:04 a.m. |
Re: Slipspace Animation | deadguy71 | 4/9/07 11:09 a.m. |
Re: Slipspace Animation | sgtsmiles | 4/9/07 11:39 a.m. |
Re: Slipspace Animation | Nitro288 | 4/9/07 12:57 p.m. |
Re: Slipspace Animation | Devrous | 4/9/07 3:56 p.m. |
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