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Re: The hype didn't hurt Halo 2. The secrecy did. | |
Posted By: Captain Spark | Date: 12/10/04 9:08 a.m. |
In Response To: The hype didn't hurt Halo 2. The secrecy did. *SP* (Sep7imus [subnova]) : I've been thinking about why Halo 2 has not been better received in this
Most of the complaints I hear, including my own, are about changes in the single player campaign. I would like to go on record to say that I don't think Halo 2 sucks and I still support Bungie. Halo 2 is a decent shooter, but it doesn't compare to the original "Halo" dynamic that made Halo 1 campaign so fun.
I realized that in Halo 1 the player got a sense of power from the weapons, that sense of power translates directly to the personality that Bungie gave to the original Master Chief. In the original game the MC was fairly evenly matched with most of the Elites in terms of overall power. In Halo 2, Bungie weakened him so much that even a Grunt is stronger, doing that drastically changed the personality of the MC. Its been difficult to put a finger on exactly why I'm dissappointed, and I'm seeing that there are a lot of players struggling to grasp just why they feel dissappointed. : Obviously, there was a lot of hype around Halo 2. That doesn't seem to me to
The marketing campaign couldn't hype but only a small piece of the single player campaign, that being, the battle for Earth. Halo 2 is a success mainly for the X Box live crowd. Hyping Halo 2 X Box Live is the primary focus of a majority of the reviews I have read. I don't read every Halo 2 review that hits the Internet but, of the ones I've read, the single player campaign gets very little attention. : So, why DIDN'T the advertising focus on something else (Another Halo! Play as
Many of us that are dissappointed really were suprised!. My inital reaction after a few levels was, "something went horrible wrong with Bungie" : I think it was not. While there are certain things that SHOULD be kept secret
: For instance, I was recently asked by someone how we would have reacted if we
: In fairness to Bungie, we had heard a while ago that we wouldn't just be on
I'm not heavily into Halo 1 and Halo 2 multiplayer, I'm more interested in the campaign levels. The hype surrounding the battle for Earth was misleading. Whoever was in charge of the marketing the "battle for Earth" made a mistake. You were given the impression that there would be a huge Earth battle when it was more like a small skirmish. You either make good on the hype or don't hype what isn't there. : Thoughts? : -Sep7imus
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Replies: |
The hype didn't hurt Halo 2. The secrecy did. *SP* | Sep7imus [subnova] | 12/10/04 8:06 a.m. |
Re: The hype didn't hurt Halo 2. The secrecy did. | Vorpal Sword | 12/10/04 8:36 a.m. |
Hmm... | Ducain | 12/10/04 8:54 a.m. |
Agreed *NM* | Andrew Nagy | 12/10/04 9:42 a.m. |
Re: The hype didn't hurt Halo 2. The secrecy did. | Warbow | 12/10/04 9:00 a.m. |
Re: The hype didn't hurt Halo 2. The secrecy did. | Captain Spark | 12/10/04 9:08 a.m. |
I agree *long* | Epyon | 12/10/04 9:11 a.m. |
Re: I agree *long* | Zaknafein | 12/10/04 11:57 a.m. |
Re: I agree *long* | Sep7imus [subnova] | 12/10/04 12:22 p.m. |
Re: I agree *long* | Hikaru-119 | 12/10/04 12:16 p.m. |
Re: I agree *long* | Epyon | 12/10/04 2:49 p.m. |
Re: The hype didn't hurt Halo 2. The secrecy did. | Ma1agate | 12/10/04 9:27 a.m. |
Secrecy=good, Hype=bad | Scanner Darkly | 12/10/04 9:32 a.m. |
Re: The hype didn't hurt Halo 2. The secrecy did. | Ross Mills [subnova] | 12/10/04 9:37 a.m. |
Re: The hype didn't hurt Halo 2. The secrecy did. | madcowjim | 12/10/04 9:50 a.m. |
Re: The hype didn't hurt Halo 2. The secrecy did. | Lakhesis | 12/10/04 1:40 p.m. |
Re: The hype didn't hurt Halo 2. The secrecy did. | Sep7imus [subnova] | 12/10/04 1:54 p.m. |
Re: The hype didn't hurt Halo 2. The secrecy did. | Lakhesis | 12/10/04 3:35 p.m. |
Re: The hype didn't hurt Halo 2. The secrecy did. | Clefton Twain | 12/10/04 11:07 a.m. |
Re: The hype didn't hurt Halo 2. The secrecy did. | Eric | 12/10/04 3:51 p.m. |
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