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Re: Thoughts on the editor
Posted By: Mark Levin <mglevin@uiuc.edu>Date: 10/29/99 12:46 a.m.

In Response To: Re: Thoughts on the editor (Loren Petrich)

> An alternative approach is to import height maps as image files.
> Only the luminosity value would get used, of course.

Perhaps such files could be used to store the prefab library (at least the ones based on the mesh).

> Alternatively, one could lay out various zones that would have
> lots of randomly placed small stuff. One would do various tricks
> to get realistic sorts of spreads. For example, if one wants a
> map with lots of sagebrush, one ought to avoid having the
> sagebrush bushes too close together. One way would be to give
> each bush an exclusion zone around it that no other bush may be
> in; trial positions for new bushes would then be generated
> randomly, and these bushes would be "planted" only if
> those positions were outside the exclusion zones of existing
> bushes.

That's pretty much what I had in mind: the tool I described would be used to select or paint over that zone, which would then be filled according to your algorithm. Or maybe the items would be placed on the fly

> Such a scheme may require dividing a surface up into sectors, in
> order to speed up testing for exclusion (bushes away from
> neighboring sectors can be ignored), but I suspect that the Halo
> engine will do something similar anyway, for similar reasons.

This might create artifacts (clumping, overlap) on sector boundaries... while the game itself may subdivide the world, the editor should be designed to sacrifice some efficiencey for better special case/error handling, the way several of the MI engine's bugs will result in a warning dialog in Forge but a crash in-game.


Message Index




Replies:

Thoughts on the editorMark Levin 10/28/99 10:12 a.m.
     Re: !!!!Very nice... Bungie, I have an add on...Mage 10/28/99 3:57 p.m.
           Re: !!!!Very nice... Bungie, I have an add on...Loren Petrich 10/29/99 12:06 a.m.
                 Re: !!!!Very nice... Bungie, I have an add on...Mark Levin 10/29/99 12:34 a.m.
     Sheesh...Chris 10/28/99 4:58 p.m.
     Don't get your panties in a wodGandalf 10/28/99 5:49 p.m.
           Actually...Mark Levin 10/28/99 5:52 p.m.
                 Re: Actually...Island Four 10/28/99 7:58 p.m.
                       Re: Actually...Frost 10/29/99 12:00 a.m.
                             Re: Actually...Loren Petrich 10/29/99 12:14 a.m.
                 Re: Actually...Giule 10/28/99 10:45 p.m.
     Re: Thoughts on the editorLoren Petrich 10/28/99 10:57 p.m.
     Re: Thoughts on the editorLoren Petrich 10/29/99 12:00 a.m.
           Re: Thoughts on the editorMark Levin 10/29/99 12:46 a.m.
                 Re: Thoughts on the editorTraxus 10/29/99 8:19 a.m.



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