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Halo maps will be like Myth maps | |
Posted By: Bagman <bagman@yahoo.com> | Date: 6/7/00 11:30 a.m. |
Just reading the PCGamer UK Halo preview and this caught my attention on page 45. "Bungie have decided that 'Total Freedom' is impossible, so have to border their levels in natural ways (for example, mountain ranges or the edge of the ringworld)." This sounds like the way Myth maps work. You can run around but only so far. |
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Replies: |
Halo maps will be like Myth maps | Bagman | 6/7/00 11:30 a.m. |
::( | BLooDMaN | 6/7/00 11:54 a.m. |
Give me a break. | Nexon Zeta | 6/7/00 12:29 p.m. |
Re: Give me a break. | WightMeat | 6/7/00 1:00 p.m. |
On making worlds. | Forensic | 6/7/00 3:21 p.m. |
Argh... | BlueZulu | 6/7/00 3:24 p.m. |
Re: Argh... | Nexon Zeta | 6/7/00 3:31 p.m. |
Re: Argh... | ApolokiA | 6/7/00 11:29 p.m. |
Halo=10,000 miles NT | Pfhor | 6/8/00 1:06 a.m. |
Re: Halo=10,000 miles NT | ApolokiA | 6/8/00 3:53 a.m. |
ARGH! | Jägermeister | 6/7/00 3:43 p.m. |
Bungie said there wouldn't be levels. From day 1. | Cassius | 6/7/00 5:06 p.m. |
I never said there wouldn't be levels. | Nexon Zeta | 6/7/00 7:24 p.m. |
WOULD be levels, rather. (nt) | Nexon Zeta | 6/7/00 7:25 p.m. |
Re: ::( | Pfhor | 6/7/00 2:41 p.m. |
You forgot "excellent story" NT | Jägermeister | 6/7/00 3:39 p.m. |
Re: ::( | RedCloud | 6/7/00 7:21 p.m. |
Re: ::( | Gherrit | 6/7/00 7:32 p.m. |
Re: Halo maps will be like Myth maps | Mark Levin | 6/7/00 3:32 p.m. |
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