Re: Volunteers -- Bigger Guns
Posted By: Mark LevinDate: 7/27/01 9:22 a.m.

In Response To: Volunteers -- Bigger Guns (7revor Smith)

: The two "secret" rooms both needed to be grenade-hopped to.

In the version of Bigger Guns Nearby included with the Marathon: Resurrection beta, both of those rooms can easily be reached with the jump key. Blasphemy! :P

: In the last room, there is terminal about doors. Why doors? Is it because the
: Pfhor lack Door Technology(TM) and are hoping to steal valuable corporate
: secrets? How do the Pfhor understand English anyway? I know they have
: translators, but how would they have English translators if they haven't
: made contact with humans before? Could Durandal have sent them
: translators? Am I making a big deal out of nothing?

The relevance of doors to the story has been covered in detail on the Story page... try the Durandal or Strauss sections.

I always thought that the compilers were just yanking chunks of data out of memory willy-nilly, and were getting pretty much random results. Sheer coincidence that when you interrupt them they are always reading something relevant to the game. ;)

Durandal managed to communicate with the S'pht later in the game, so I suppose the S'pht might be able to figure out English quickly. Of course, the idea that they have been in contact before opens up whole new cans of worms...

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Pre-2004 Posts


Volunteers -- Bigger Guns7revor Smith 7/27/01 9:06 a.m.
     Re: Volunteers -- Bigger GunsMark Levin 7/27/01 9:22 a.m.
     Door TechnologyWilliam Spencer 7/27/01 10:59 a.m.
           Re: Door TechnologyHamish Sinclair 7/27/01 11:21 a.m.
                 Re: Door Technology7revor Smith 7/27/01 12:13 p.m.
                       Thanks (NM) *NM*Hamish Sinclair 7/27/01 12:30 p.m.
     Re: Volunteers -- Bigger GunsHamish Sinclair 7/27/01 11:06 a.m.
           Re: Volunteers -- Bigger Guns NearbyWilliam Spencer 7/27/01 11:36 a.m.
                 Re: Volunteers -- Bigger Guns NearbyLuke (tm) 7/27/01 7:15 p.m.
     Re: Volunteers -- Bigger GunsSpeaker-To-Animals 8/18/01 5:30 p.m.

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