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Honk if You're an Underpaid... Architecture | ||
Posted By: Tru7h | Date: 5/28/02 4:34 p.m. | |
In Response To: Rubicon Volunteers-Honk if You're an Underpaid... (Steve Levinson) prety basic stuff, Compared to m2 these levels are HUGE. No real trick is involved (not includind the water flooding when entering room trick). The texture set is dark, and moody, expected in a derelic vessel. The construction isint absurde while not being that realistic. replying to the muted phor bit, its because its many years in the futur and the phor finaly understood that having bright yellow troops walk around isint very effective camo. -Tru7h |
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Replies: |
Rubicon Volunteers-Honk if You're an Underpaid... | Steve Levinson | 5/28/02 3:04 p.m. | |
Honk if You're an Underpaid... Architecture | Tru7h | 5/28/02 4:34 p.m. | |
Re: Honk if You're an Underpaid... Architecture | Steve Levinson | 5/28/02 6:57 p.m. | |
Re: Rubicon Volunteers-Honk if You're an Underpaid | Steve Levinson | 5/29/02 7:42 a.m. | |
Re: Rubicon Volunteers-Honk if You're an Underpaid | C Lund | 5/31/02 2:57 a.m. | |
Re: Rubicon Volunteers-Honk if You're an Underpaid | Steve Levinson | 6/28/02 11:43 a.m. | |
Re: Rubicon Volunteers-Honk if You're an Underpaid | Agent Cletus | 6/28/02 8:33 p.m. | |
Re: Rubicon Volunteers-Honk if You're an Underpaid | Sean | 9/19/02 6:48 p.m. |
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