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AbuseA1
Posted By: Johannes GunnarDate: 7/29/02 5:42 p.m.

In Response To: Re: PiDA1 (tcm)

: eh, maybe. think aliens vs. predator in sprites form.
: abuse has so many enemies comin' atcha from all directions, you'd be dead
: before you could get 'em all.
: BUT... the weapons are kick-butt. so yeah, you could kinda do it... make all
: the weapons (there's, what, 8 or 9 of 'em?), enemies (but how do you get
: the aliens to crawl on the ceiling?), teleport effects (?), that'd be
: coolio.
: can you get projectiles to seek enemies in a1? cuz the ssm in abuse is
: seeking... and we HAVE to make explosions bigger, much bigger. i take it
: you've played abuse? the grenade and ssm explosions are HUGE compared to
: marathon's basketball-sized grenade explosion.
: i'm on a peecee, but i'd help with graphics...

: and pid a1: heck yeah, i like that idea.

: tcm

Abuse in 3d, that would be cool...

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Pre-2004 Posts

Replies:

Max Payne Textures for M1A1REB 7/28/02 3:06 p.m.
     Re: Max Payne Textures for M1A1Agent Shem 7/29/02 8:01 a.m.
           Re: Max Payne Textures for M1A1Johannes Gunnar 7/29/02 8:14 a.m.
                 Re: PiDA1Steve Levinson 7/29/02 8:19 a.m.
                       Re: PiDA1Simon Dupuis 7/29/02 8:58 a.m.
                             Re: PiDA1Andrew Nagy 7/29/02 12:04 p.m.
                                   Re: PiDA1REB 7/29/02 3:21 p.m.
                             Re: PiDA1tcm 7/29/02 12:06 p.m.
                                   AbuseA1Johannes Gunnar 7/29/02 5:42 p.m.
           Re: Max Payne Textures for M1A1Joseph Nunweek 7/30/02 12:06 a.m.
                 It's been almost a month, but...REB 8/15/02 9:26 p.m.
                       Re: It's been almost a month, but...Joseph Nunweek 8/15/02 10:46 p.m.



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