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Re: PiDA1
Posted By: tcmDate: 7/29/02 12:06 p.m.

In Response To: Re: PiDA1 (Simon Dupuis)

: Abuse remake in 3d, is that a good idea?

eh, maybe. think aliens vs. predator in sprites form.
abuse has so many enemies comin' atcha from all directions, you'd be dead before you could get 'em all.
BUT... the weapons are kick-butt. so yeah, you could kinda do it... make all the weapons (there's, what, 8 or 9 of 'em?), enemies (but how do you get the aliens to crawl on the ceiling?), teleport effects (?), that'd be coolio.
can you get projectiles to seek enemies in a1? cuz the ssm in abuse is seeking... and we HAVE to make explosions bigger, much bigger. i take it you've played abuse? the grenade and ssm explosions are HUGE compared to marathon's basketball-sized grenade explosion.
i'm on a peecee, but i'd help with graphics...

and pid a1: heck yeah, i like that idea.

tcm

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Pre-2004 Posts

Replies:

Max Payne Textures for M1A1REB 7/28/02 3:06 p.m.
     Re: Max Payne Textures for M1A1Agent Shem 7/29/02 8:01 a.m.
           Re: Max Payne Textures for M1A1Johannes Gunnar 7/29/02 8:14 a.m.
                 Re: PiDA1Steve Levinson 7/29/02 8:19 a.m.
                       Re: PiDA1Simon Dupuis 7/29/02 8:58 a.m.
                             Re: PiDA1Andrew Nagy 7/29/02 12:04 p.m.
                                   Re: PiDA1REB 7/29/02 3:21 p.m.
                             Re: PiDA1tcm 7/29/02 12:06 p.m.
                                   AbuseA1Johannes Gunnar 7/29/02 5:42 p.m.
           Re: Max Payne Textures for M1A1Joseph Nunweek 7/30/02 12:06 a.m.
                 It's been almost a month, but...REB 8/15/02 9:26 p.m.
                       Re: It's been almost a month, but...Joseph Nunweek 8/15/02 10:46 p.m.



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