/-/S'pht-Translator-Active/-/ |
Re: Are there even timelines at all? | ||
Posted By: Durandal_1707 | Date: 1/4/21 7:26 p.m. | |
In Response To: Re: Are there even timelines at all? (Philtron) : There is nothing to indicate that the purpose of Strange Aeons is to merge
Well I mean, we don't know that it's the only thing it can do, but it's definitely a thing it can do, since we can do it. As far as the plot goes, that's, quite obviously, its purpose. : combined with your own fanciful thinking. Here you go again with the condescension. If you'd knock that off, I think you'd find you'd get a lot less pushback on your theories. : That doesn't mean it can't be, but there's nothing
Yrro and Pthia in M2. Durandal and Thoth in this game. : nor that they had technology capable of this. We use the technology capable of this in the game. : There is nothing in the actual Text
: The cores are designed to look exactly like the cores in M2, so clearly we
Thoth is software. There is no "Thoth's Core." The things we turn on are simply old S'pht computers. Of course they look similar to the ones that originally contained Thoth's software. The same people built them. Also, Thoth is already active by the time we go to Strange Aeons. Thoth sends us messages on the previous level. Thoth beams us into the place, for cripes' sake. : And no, the main character does not find a thousand year old (or whatever
I find it somewhat amusing how you use details of the map design as evidence for your theory, and then in the very next breath claim that a different detail of the map design is non-diagetic just because you want it to be. Anyway, I can't remember if the chip is set to beam in on the map, but regardless of whether Thoth beamed it there before you arrived or afterward, it's not hard to figure out how it got there. If DA wanted to work around the engine to make it as if you'd always been carrying the upload chip, they could just put the chip at the exact place the player starts. : If the new uplink chip is S'pht/Jjaro and we need it to connect with the
Yes, that's why when I want to transfer data from my cell phone to my computer, I simply mash the phone straight into the computer's USB port instead of using a cable or a MicroSD card or something. Yeah, if the human builders had had a particularly incredible leap of foresight, they could have built a Bluetooth or Wi-Fi connection into the battleroid brain, but these weren't even a "thing" yet in the 90s when this game was made. At the time, the way people, including the game devs, were familiar with passing software around was typically via media like CDs and floppy disks. : So, no, the main character does not pick up a microchip on Hang Brain and
Who said anything about keeping the chip from Hang Brain? That chip is used to transfer Durandal's pattern into the player's brain. That chip is then confiscated, but it's served its purpose. The other chip on Strange Aeons then does the same thing, in the other direction, interfacing with the S'pht computer. : The only diegetic explanation that would make sense is that the main
Already handled this one. : However, even that explanation is weak due to the fact that the main
The giant building-sized computer is probably just a tad awkward to mash into the player's brain... : We definitely shouldn't interpret the map design as hyper literal. : However, the location of Thoth's cores is not the "nitty-gritty" of
: If you're going to cite things to disagree with someone then at least look up
Look up what? It's a plot to a video game that everyone on this board has played like a billion times. : Here is everything that Durandal says, from various terminals regarding this:
Yep. : ... more terminal text that we've all read ... : So, while Durandal is trapped in Lh'owon orbit, refusing to move to a better
Where did you get that? There's no reason Durandal has to stay in one place while the player is running around as long as he comes by to pick him up once he's done. : he is attacked by an
: And he smashes them so badly that he destroys half their fleet in a battle
And in all the versions of the battle we get any kind of detail on in Infinity, where the situation is different, Durandal loses every time. : However in Ne Cede Malis, Durandal has not explored Lh'owon and so he's not
What? Where did you get that? According to the terminal, Tycho was there, trying to talk Tfear out of using the star buster, and he's still in the area immediately following the battle. : and it seems Durandal may have ambushed Tfear (the way Tfear ambushed Durandal
As you're so fond of saying, there's nothing in the text to suggest that. : If Durandal could destroy half the fleet while he was at a disadvantage in
That's a huge stretch. Durandal may be a great tactician, but one scoutship vs. a massive elite battlefleet is still a really lopsided battle. : This is a very narrow view of Durandal that doesn't match a Close Reading of
Why do you keep randomly capitalizing words like that? : Durandal acknowledging the presence of the S'pht'kr would
The Ne Cede Malis terminal is just one terminal, and it's not the beginning and end of the events leading to this timeline. If the "Durandan, Durandal, Durandana" terminal was the one entry point we had into M2's timeline, you'd determine that the S'pht weren't present there either, by this logic. Durandal's main interest in the S'pht is in feeding his messiah complex. In this catastrophic failure of his ambitions, they're not going to be on the top of his mind. : The specifics aren't stated but from what we see in-game, the most reasonable
: Also, let's be clear. The main character does not control or influence the
Who says any such forcing is necessary? If the player just communicates the information that Durandal is looking for, Durandal suddenly has no need to look for that information. The player may be a silent protagonist during the actual games, but the manual texts make it perfectly clear that the PC does, in fact, possess the ability to speak.
|
|
Replies: |
|
Problems? Suggestions? Comments? Email maintainer@bungie.org Marathon's Story Forum is maintained with WebBBS 5.12. |