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Re: Aleph One 1.0 | ||
Posted By: Document | Date: 12/2/11 6:58 a.m. | |
In Response To: Re: Aleph One 1.0 (treellama) I'm using Windows XP, for the record; should've mentioned that to start with. : I'll address some of these inline. Hopefully it's informative. Thanks. : What I'd like to do is add a way to specify a window icon in the scenario
: This was discussed, and we decided to leave them in. You're right, there's no
Fair enough. : They're still rendered at 640x320 and then scaled up. Plus, we're not using
...wow. My automatic response is "there has to be some workaround; can't you do one thing internally and display another? Can't you make it an option?", but you're the expert and you're presumably still not getting paid for this, and I agree with the philosophy that too many user options is bad. : There are some options in the preferences for scaling up terminals. Set to Largest they still look like this. : This was changed (in Marathon 2) to make co-op work. It's not out of the
Cool if so. : It was the default! : We tried to mitigate this a little by making the default color in Marathon
I just deleted everything in d:\My Documents\AlephOne and the game-folder Preferences file (not sure why there's both) and...hang on, it still remembers my controls. Do I need to delete something in the Registry? (Also, why just Marathon?) : Yeah :( (shrug) : Never stop running, never stop firing. I remember seeing someone else complain and say nobody used it; guess I was being overcredulous of his overgeneralization. (I don't remember what the original default was.)
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Replies: |
Aleph One 1.0 | treellama | 11/30/11 6:33 p.m. | |
Re: Aleph One 1.0 | Godot | 11/30/11 11:15 p.m. | |
Re: Aleph One 1.0 | ukimalefu | 12/1/11 1:18 a.m. | |
reverof nohtaram w00t *NM* | Bob-B-Q | 12/1/11 6:35 a.m. | |
Re: Aleph One 1.0 | Document | 12/1/11 7:43 p.m. | |
Serious Press @ RPS | poenadare | 12/1/11 7:22 a.m. | |
Re: Aleph One 1.0 | treellama | 12/1/11 8:24 a.m. | |
Re: Aleph One 1.0 | poenadare | 12/1/11 10:30 a.m. | |
Re: Aleph One 1.0 | Godot | 12/1/11 10:58 a.m. | |
Re: Aleph One 1.0 | Hopper | 12/1/11 11:09 a.m. | |
Slashdotted! WTG treelama *NM* | poenadare | 12/1/11 2:02 p.m. | |
Re: Aleph One 1.0 | Document | 12/1/11 6:38 p.m. | |
Never mind | Document | 12/1/11 7:28 p.m. | |
Re: Aleph One 1.0 | Godot | 12/1/11 11:19 p.m. | |
Re: Aleph One 1.0 | Document | 12/1/11 8:54 p.m. | |
Menu screens | Document | 12/1/11 9:13 p.m. | |
Re: Menu screens | treellama | 12/2/11 4:47 a.m. | |
Re: Menu screens | Document | 12/2/11 6:54 a.m. | |
Re: Aleph One 1.0 | treellama | 12/2/11 4:46 a.m. | |
Re: Aleph One 1.0 | Document | 12/2/11 6:58 a.m. | |
Re: Aleph One 1.0 | treellama | 12/2/11 7:16 a.m. | |
Re: Aleph One 1.0 | treellama | 12/2/11 7:55 a.m. | |
Re: Aleph One 1.0 | Document | 12/2/11 5:59 p.m. | |
Re: Aleph One 1.0 | Document | 12/2/11 5:58 p.m. | |
Re: Animated Textures | President People | 12/2/11 5:21 p.m. | |
Will possibly try; thanks. *NM* | Document | 12/2/11 5:59 p.m. | |
Re: Animated Textures | Godot | 12/6/11 5:48 a.m. | |
Re: Aleph One 1.0 | poenadare | 12/2/11 5:36 p.m. | |
Re: Aleph One 1.0 | Hopper | 12/2/11 7:25 a.m. | |
Re: Aleph One 1.0 | Hangbrain | 12/2/11 5:35 p.m. |
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